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buger404 committed Jun 26, 2019
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Showing 108 changed files with 12,167 additions and 0 deletions.
3 changes: 3 additions & 0 deletions .emerald
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19062503
2019/6/25 18:37:34
False
64 changes: 64 additions & 0 deletions IcelollySnake.vbp
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Type=Exe
Reference=*\G{00020430-0000-0000-C000-000000000046}#2.0#0#C:\Windows\SysWOW64\stdole2.tlb#OLE Automation
Reference=*\G{13FC9823-115E-4CB2-9A02-881895942E28}#1.646#0#..\Muing2\Win32Api.tlb#Win32API֮vb6ͷ�ļ� 2017-5-4�������� made by �޻���
Class=GPage; Core\GPage.cls
Module=Gdiplus; Core\Gdiplus.bas
Module=Bass; Core\Bass.bas
Module=GCore; Core\GCore.bas
Class=GMan; Core\GMan.cls
Class=GFont; Core\GFont.cls
Class=GMusic; Core\GMusic.cls
Class=GMusicList; Core\GMusicList.cls
Class=GSaving; Core\GSaving.cls
Module=BMEA_Engine; Core\BMEA_Engine.bas
Class=GAnimation; Core\GAnimation.cls
Class=aShadow; Core\aShadow.cls
Module=DebugSwitch; Core\DebugSwitch.bas
Form=Core\DebugWindow.frm
Class=GDebug; Core\GDebug.cls
Form=Core\Debuginfo.frm
Form=Core\EmeraldWindow.frm
Class=GSysPage; Core\GSysPage.cls
Module=Core; Core\Core.bas
Module=AboutMe; Core\AboutMe.bas
Class=GResource; Core\GResource.cls
Module=AeroEffect; Core\AeroEffect.bas
Module=Animations; Core\Animations.bas
Form=code\GameWindow.frm
Class=MainPage; code\MainPage.cls
Class=Dialog; code\Dialog.cls
Class=BattlePage; code\BattlePage.cls
Class=GameOverPage; code\GameOverPage.cls
Class=GCrashBox; core\GCrashBox.cls
IconForm="GameWindow"
Startup="GameWindow"
HelpFile=""
Title="����֮��"
ExeName32="app.exe"
Command32=""
Name="IcelollySnake"
HelpContextID="0"
CompatibleMode="0"
MajorVer=1
MinorVer=0
RevisionVer=0
AutoIncrementVer=0
ServerSupportFiles=0
VersionCompanyName="Error 404"
VersionFileDescription="Undertale��ͬ����Ϸ��UnderIcelolly��������֮�¡�"
VersionProductName="����֮��"
CompilationType=0
OptimizationType=0
FavorPentiumPro(tm)=0
CodeViewDebugInfo=0
NoAliasing=0
BoundsCheck=0
OverflowCheck=0
FlPointCheck=0
FDIVCheck=0
UnroundedFP=0
StartMode=0
Unattended=0
Retained=0
ThreadPerObject=0
MaxNumberOfThreads=1
28 changes: 28 additions & 0 deletions IcelollySnake.vbw
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GPage = -606, 159, 365, 589, Z
Gdiplus = 32, 32, 1003, 462,
Bass = 0, 0, 0, 0, C
GCore = 96, 96, 849, 472,
GMan = 160, 160, 913, 536,
GFont = 32, 32, 785, 408,
GMusic = 192, 192, 1163, 622,
GMusicList = 0, 0, 971, 430,
GSaving = 160, 160, 1131, 590,
BMEA_Engine = 0, 0, 0, 0, C
GAnimation = 0, 0, 971, 430,
aShadow = 0, 0, 0, 0, C
DebugSwitch = 0, 0, 0, 0, C
DebugWindow = 0, 0, 0, 0, C, 160, 160, 913, 536, C
GDebug = 32, 32, 1003, 462,
Debuginfo = 0, 0, 0, 0, C, 0, 0, 753, 376, C
EmeraldWindow = 96, 96, 1067, 526, , 32, 32, 785, 408, C
GSysPage = 0, 0, 971, 430,
Core = 64, 64, 817, 440,
AboutMe = 0, 0, 0, 0, C
GResource = 96, 96, 1067, 526,
AeroEffect = 0, 0, 0, 0, C
Animations = 0, 0, 0, 0, C
GameWindow = 64, 64, 817, 440, , 32, 32, 785, 408, C
MainPage = 128, 128, 881, 504,
Dialog = 96, 96, 849, 472,
BattlePage = 160, 160, 913, 536,
GameOverPage = 32, 32, 785, 408,
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18 changes: 18 additions & 0 deletions animation/attack.emrani
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name attack|position 1|tick 100
:Channel Default
{
buffer0.png(1,1,0,0)
}
{
buffer1.png(1,1,0,15)
beat.wav(1)
}
{
buffer2.png(1,1,0,30)
}
{msg "attack_ok"
buffer3.png(1,1,0,30)
}
{stay
buffer3.png(1,0,0,30)
}
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