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bump version for release
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brandmooffin committed Nov 25, 2024
1 parent 8a2455b commit d5a1c18
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Showing 26 changed files with 67 additions and 48 deletions.
5 changes: 3 additions & 2 deletions Nuget Packages/Cocos2D.Android.nuspec
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<package >
<metadata>
<id>Cocos2D-Mono.Android</id>
<version>2.4.8.1</version>
<version>2.4.8.2</version>
<title>Cocos2D-Mono for Android</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,7 +13,8 @@
<description>Cocos2D-Mono for Android</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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5 changes: 3 additions & 2 deletions Nuget Packages/Cocos2D.Core.Android.nuspec
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Expand Up @@ -2,7 +2,7 @@
<package >
<metadata>
<id>Cocos2D-Mono.Core.Android</id>
<version>2.4.8.1</version>
<version>2.4.8.2</version>
<title>Cocos2D-Mono for Core Android</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,7 +13,8 @@
<description>Cocos2D-Mono for Core Android</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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5 changes: 3 additions & 2 deletions Nuget Packages/Cocos2D.Core.DesktopGL.nuspec
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Expand Up @@ -2,7 +2,7 @@
<package >
<metadata>
<id>Cocos2D-Mono.Core.DesktopGL</id>
<version>2.4.8.1</version>
<version>2.4.8.2</version>
<title>Cocos2D-Mono for Core DesktopGL</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,7 +13,8 @@
<description>Cocos2D-Mono for Core DesktopGL (OpenGL Desktop Platforms)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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5 changes: 3 additions & 2 deletions Nuget Packages/Cocos2D.Core.Uwp.nuspec
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Expand Up @@ -2,7 +2,7 @@
<package >
<metadata>
<id>Cocos2D-Mono.Core.Uwp</id>
<version>2.4.8.1</version>
<version>2.4.8.2</version>
<title>cocos2d-mono for Core UWP</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,7 +13,8 @@
<description>Cocos2D-Mono for Core UWP (Windows Universal)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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5 changes: 3 additions & 2 deletions Nuget Packages/Cocos2D.Core.Windows.nuspec
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Expand Up @@ -2,7 +2,7 @@
<package >
<metadata>
<id>Cocos2D-Mono.Core.Windows</id>
<version>2.4.8.1</version>
<version>2.4.8.2</version>
<title>Cocos2D-Mono for Core Windows</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,7 +13,8 @@
<description>Cocos2D-Mono for Core Windows (DX)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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5 changes: 3 additions & 2 deletions Nuget Packages/Cocos2D.Core.iOS.nuspec
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Expand Up @@ -2,7 +2,7 @@
<package >
<metadata>
<id>Cocos2D-Mono.Core.iOS</id>
<version>2.4.8.1</version>
<version>2.4.8.2</version>
<title>Cocos2d-Mono for Core iOS</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,7 +13,8 @@
<description>Cocos2D-Mono for Core iOS</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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5 changes: 3 additions & 2 deletions Nuget Packages/Cocos2D.DesktopGL.nuspec
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Expand Up @@ -2,7 +2,7 @@
<package >
<metadata>
<id>Cocos2D-Mono.DesktopGL</id>
<version>2.4.8.1</version>
<version>2.4.8.2</version>
<title>Cocos2D-Mono for DesktopGL</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,7 +13,8 @@
<description>Cocos2D-Mono for DesktopGL (OpenGL Desktop Platforms)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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5 changes: 3 additions & 2 deletions Nuget Packages/Cocos2D.Uwp.nuspec
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Expand Up @@ -2,7 +2,7 @@
<package >
<metadata>
<id>Cocos2D-Mono.Uwp</id>
<version>2.4.8.1</version>
<version>2.4.8.2</version>
<title>cocos2d-mono for UWP</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,7 +13,8 @@
<description>Cocos2D-Mono for UWP (Windows Universal)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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5 changes: 3 additions & 2 deletions Nuget Packages/Cocos2D.Windows.nuspec
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Expand Up @@ -2,7 +2,7 @@
<package >
<metadata>
<id>Cocos2D-Mono.Windows</id>
<version>2.4.8.1</version>
<version>2.4.8.2</version>
<title>Cocos2D-Mono for Windows</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,7 +13,8 @@
<description>Cocos2D-Mono for Windows (DX)</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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5 changes: 3 additions & 2 deletions Nuget Packages/Cocos2D.iOS.nuspec
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Expand Up @@ -2,7 +2,7 @@
<package >
<metadata>
<id>Cocos2D-Mono.iOS</id>
<version>2.4.8.1</version>
<version>2.4.8.2</version>
<title>Cocos2d-Mono for iOS</title>
<authors>Cocos2D-Mono Team, Broken Walls Studios</authors>
<owners>Cocos2D-Mono Team, Broken Walls Studios</owners>
Expand All @@ -13,7 +13,8 @@
<description>Cocos2D-Mono for iOS</description>
<repository url="https://github.com/brandmooffin/cocos2d-mono" />
<releaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</releaseNotes>
<copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</copyright>
<tags>mono monogame cocos2d game</tags>
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2 changes: 1 addition & 1 deletion box2d/box2d.Android/box2d.Android.csproj
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Expand Up @@ -10,7 +10,7 @@
<BaseIntermediateOutputPath>obj\Android\Debug</BaseIntermediateOutputPath>
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<Title>box2d for Android</Title>
<Authors>Cocos2D-Mono Team, Broken Walls Studios</Authors>
<Description>box2d for Android</Description>
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5 changes: 3 additions & 2 deletions box2d/box2d.DesktopGL/box2d.DesktopGL.csproj
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Expand Up @@ -12,7 +12,7 @@
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<PackageId>box2d.DesktopGL</PackageId>
<Company>Broken Walls Studios</Company>
<Copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</Copyright>
Expand All @@ -25,7 +25,8 @@
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageReleaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</PackageReleaseNotes>
<PackageProjectUrl>https://github.com/brandmooffin/cocos2d-mono</PackageProjectUrl>
<RepositoryUrl>https://github.com/brandmooffin/cocos2d-mono</RepositoryUrl>
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4 changes: 2 additions & 2 deletions box2d/box2d.Uwp/Properties/AssemblyInfo.cs
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Expand Up @@ -35,5 +35,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.4.8.1")]
[assembly: AssemblyFileVersion("2.4.8.1")]
[assembly: AssemblyVersion("2.4.8.2")]
[assembly: AssemblyFileVersion("2.4.8.2")]
5 changes: 3 additions & 2 deletions box2d/box2d.Windows/box2d.Windows.csproj
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Expand Up @@ -13,7 +13,7 @@
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<PackageId>box2d.Windows</PackageId>
<Company>Broken Walls Studios</Company>
<Copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</Copyright>
Expand All @@ -26,7 +26,8 @@
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageReleaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</PackageReleaseNotes>
<PackageProjectUrl>https://github.com/brandmooffin/cocos2d-mono</PackageProjectUrl>
<RepositoryUrl>https://github.com/brandmooffin/cocos2d-mono</RepositoryUrl>
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5 changes: 3 additions & 2 deletions box2d/box2d.iOS/box2d.iOS.csproj
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Expand Up @@ -9,13 +9,14 @@
<AssemblyName>box2d.iOS</AssemblyName>
<Title>box2d for iOS</Title>
<Authors>Cocos2D-Mono Team, Broken Walls Studios</Authors>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<Description>box2d for iOS</Description>
<Copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</Copyright>
<PackageProjectUrl>https://github.com/brandmooffin/cocos2d-mono</PackageProjectUrl>
<RepositoryUrl>https://github.com/brandmooffin/cocos2d-mono</RepositoryUrl>
<PackageReleaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</PackageReleaseNotes>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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2 changes: 1 addition & 1 deletion cocos2d/cocos2d.Android/cocos2d.Android.csproj
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Expand Up @@ -15,7 +15,7 @@
- iOS improvements
</PackageReleaseNotes>
<Authors>Cocos2D-Mono Team, Broken Walls Studios</Authors>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<Title>Cocos2D-Mono for Android</Title>
<Description>Cocos2D-Mono for Android</Description>
<Copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</Copyright>
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2 changes: 1 addition & 1 deletion cocos2d/cocos2d.Core.Android/cocos2d.Core.Android.csproj
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Expand Up @@ -15,7 +15,7 @@
- iOS improvements
</PackageReleaseNotes>
<Authors>Cocos2D-Mono Team, Broken Walls Studios</Authors>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<Title>Cocos2D-Mono for Core Android</Title>
<Description>Cocos2D-Mono for Core Android</Description>
<Copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</Copyright>
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5 changes: 3 additions & 2 deletions cocos2d/cocos2d.Core.DesktopGL/cocos2d.Core.DesktopGL.csproj
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Expand Up @@ -13,7 +13,7 @@
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<PackageId>Cocos2D-Mono.Core.DesktopGL</PackageId>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<Description>Cocos2D-Mono for Core DesktopGL (OpenGL Desktop Platforms)</Description>
<Copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</Copyright>
<Authors>Broken Walls Studios; Cocos2d-Mono Team</Authors>
Expand All @@ -23,7 +23,8 @@
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageReleaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</PackageReleaseNotes>
<PackageProjectUrl>https://github.com/brandmooffin/cocos2d-mono</PackageProjectUrl>
<RepositoryUrl>https://github.com/brandmooffin/cocos2d-mono</RepositoryUrl>
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4 changes: 2 additions & 2 deletions cocos2d/cocos2d.Core.Uwp/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.4.8.1")]
[assembly: AssemblyFileVersion("2.4.8.1")]
[assembly: AssemblyVersion("2.4.8.2")]
[assembly: AssemblyFileVersion("2.4.8.2")]
5 changes: 3 additions & 2 deletions cocos2d/cocos2d.Core.Windows/cocos2d.Core.Windows.csproj
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Expand Up @@ -14,7 +14,7 @@
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<PackageId>Cocos2D-Mono.Core.Windows</PackageId>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<Description>Cocos2D-Mono for Core Windows (DX)</Description>
<Copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</Copyright>
<Authors>Broken Walls Studios; Cocos2d-Mono Team</Authors>
Expand All @@ -24,7 +24,8 @@
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageReleaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</PackageReleaseNotes>
<PackageProjectUrl>https://github.com/brandmooffin/cocos2d-mono</PackageProjectUrl>
<RepositoryUrl>https://github.com/brandmooffin/cocos2d-mono</RepositoryUrl>
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5 changes: 3 additions & 2 deletions cocos2d/cocos2d.Core.iOS/cocos2d.Core.iOS.csproj
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Expand Up @@ -9,12 +9,13 @@
<CheckEolWorkloads>false</CheckEolWorkloads>
<BaseIntermediateOutputPath>obj\Core\iOS\Debug</BaseIntermediateOutputPath>
<PackageReleaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</PackageReleaseNotes>
<RepositoryUrl>https://github.com/brandmooffin/cocos2d-mono</RepositoryUrl>
<PackageProjectUrl>https://github.com/brandmooffin/cocos2d-mono</PackageProjectUrl>
<Authors>Cocos2D-Mono Team, Broken Walls Studios</Authors>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<Description>Cocos2D-Mono for Core iOS</Description>
<Title>Cocos2D-Mono for Core iOS</Title>
<Copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</Copyright>
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5 changes: 3 additions & 2 deletions cocos2d/cocos2d.DesktopGL/cocos2d.DesktopGL.csproj
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Expand Up @@ -13,7 +13,7 @@
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<PackageId>Cocos2D-Mono.DesktopGL</PackageId>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<Description>Cocos2D-Mono for DesktopGL (OpenGL Desktop Platforms)</Description>
<Copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</Copyright>
<Authors>Broken Walls Studios; Cocos2d-Mono Team</Authors>
Expand All @@ -23,7 +23,8 @@
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageReleaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</PackageReleaseNotes>
<PackageProjectUrl>https://github.com/brandmooffin/cocos2d-mono</PackageProjectUrl>
<RepositoryUrl>https://github.com/brandmooffin/cocos2d-mono</RepositoryUrl>
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4 changes: 2 additions & 2 deletions cocos2d/cocos2d.Uwp/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.4.8.1")]
[assembly: AssemblyFileVersion("2.4.8.1")]
[assembly: AssemblyVersion("2.4.8.2")]
[assembly: AssemblyFileVersion("2.4.8.2")]
5 changes: 3 additions & 2 deletions cocos2d/cocos2d.Windows/cocos2d.Windows.csproj
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Expand Up @@ -14,7 +14,7 @@
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<PackageId>Cocos2D-Mono.Windows</PackageId>
<Version>2.4.8.1</Version>
<Version>2.4.8.2</Version>
<Description>Cocos2D-Mono for Windows (DX)</Description>
<Copyright>Copyright © 2024 Cocos2D-Mono Team; Broken Walls Studios, LLC.</Copyright>
<Authors>Broken Walls Studios; Cocos2d-Mono Team</Authors>
Expand All @@ -24,7 +24,8 @@
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageReleaseNotes>
- Add method to set atlas texture size for CCLabel
- CCDrawManager reset width & height on Init
- Remove early config init during CCLabel init
</PackageReleaseNotes>
<PackageProjectUrl>https://github.com/brandmooffin/cocos2d-mono</PackageProjectUrl>
<RepositoryUrl>https://github.com/brandmooffin/cocos2d-mono</RepositoryUrl>
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