Skip to content

Release/2.4.8.2

Release/2.4.8.2 #182

Triggered via pull request November 25, 2024 13:16
Status Failure
Total duration 5m 40s
Artifacts

core_android_build.yml

on: pull_request
Matrix: build
Fit to window
Zoom out
Zoom in

Annotations

21 errors and 24 warnings
build (Debug): cocos2d/actions/action/CCFollow.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug): cocos2d/actions/action_grid3d/CCPageTurn3D.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug): cocos2d/actions/action_grid3d/CCRipple3D.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug): cocos2d/actions/action_grid/CCGrid3DAction.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug): cocos2d/base_nodes/CCNode.cs#L5
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug): cocos2d/CCCamera.cs#L26
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug): cocos2d/CCContent.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug): cocos2d/CCDirector.cs#L8
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug): cocos2d/CCDirector.cs#L9
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug): cocos2d/CCDisplayLinkDirector.cs#L1
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release)
The job was canceled because "Debug" failed.
build (Release): cocos2d/actions/action/CCFollow.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/actions/action_grid3d/CCPageTurn3D.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/actions/action_grid3d/CCRipple3D.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/actions/action_grid/CCGrid3DAction.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/base_nodes/CCNode.cs#L5
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/CCCamera.cs#L26
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/CCContent.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/CCDirector.cs#L8
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/CCDirector.cs#L9
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/CCDisplayLinkDirector.cs#L1
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (Debug)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, microsoft/setup-msbuild@v1.0.2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build (Debug): box2d/Collision/b2AABB.cs#L10
'b2AABB' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build (Debug): box2d/Collision/b2AABB.cs#L10
'b2AABB' defines operator == or operator != but does not override Object.GetHashCode()
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L193
'CCLabelBMFont.Color' hides inherited member 'CCNode.Color'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L214
'CCLabelBMFont.DisplayedColor' hides inherited member 'CCNode.DisplayedColor'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L219
'CCLabelBMFont.Opacity' hides inherited member 'CCNode.Opacity'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L239
'CCLabelBMFont.DisplayedOpacity' hides inherited member 'CCNode.DisplayedOpacity'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L244
'CCLabelBMFont.IsOpacityModifyRGB' hides inherited member 'CCNode.IsOpacityModifyRGB'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L264
'CCLabelBMFont.CascadeColorEnabled' hides inherited member 'CCNode.CascadeColorEnabled'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L270
'CCLabelBMFont.CascadeOpacityEnabled' hides inherited member 'CCNode.CascadeOpacityEnabled'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L276
'CCLabelBMFont.UpdateDisplayedColor(CCColor3B)' hides inherited member 'CCNode.UpdateDisplayedColor(CCColor3B)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (Release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (Release): box2d/Collision/b2AABB.cs#L10
'b2AABB' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build (Release): box2d/Collision/b2AABB.cs#L10
'b2AABB' defines operator == or operator != but does not override Object.GetHashCode()
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L193
'CCLabelBMFont.Color' hides inherited member 'CCNode.Color'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L214
'CCLabelBMFont.DisplayedColor' hides inherited member 'CCNode.DisplayedColor'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L219
'CCLabelBMFont.Opacity' hides inherited member 'CCNode.Opacity'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L239
'CCLabelBMFont.DisplayedOpacity' hides inherited member 'CCNode.DisplayedOpacity'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L244
'CCLabelBMFont.IsOpacityModifyRGB' hides inherited member 'CCNode.IsOpacityModifyRGB'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L264
'CCLabelBMFont.CascadeColorEnabled' hides inherited member 'CCNode.CascadeColorEnabled'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L270
'CCLabelBMFont.CascadeOpacityEnabled' hides inherited member 'CCNode.CascadeOpacityEnabled'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L276
'CCLabelBMFont.UpdateDisplayedColor(CCColor3B)' hides inherited member 'CCNode.UpdateDisplayedColor(CCColor3B)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.