Skip to content

reset more static fields on Init() - leads to create proper tappable … #507

reset more static fields on Init() - leads to create proper tappable …

reset more static fields on Init() - leads to create proper tappable … #507

Triggered via pull request November 22, 2024 18:12
Status Success
Total duration 4m 26s
Artifacts

windows_build.yml

on: pull_request
Matrix: build
Fit to window
Zoom out
Zoom in

Annotations

26 warnings
build (Release)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (Release)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, microsoft/setup-msbuild@v1.0.2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build (Release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (Release)
It is no longer necessary to use the Microsoft.NET.Sdk.WindowsDesktop SDK. Consider changing the Sdk attribute of the root Project element to 'Microsoft.NET.Sdk'.
build (Release): box2d/Collision/b2AABB.cs#L10
'b2AABB' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build (Release): box2d/Collision/b2AABB.cs#L10
'b2AABB' defines operator == or operator != but does not override Object.GetHashCode()
build (Release)
It is no longer necessary to use the Microsoft.NET.Sdk.WindowsDesktop SDK. Consider changing the Sdk attribute of the root Project element to 'Microsoft.NET.Sdk'.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L193
'CCLabelBMFont.Color' hides inherited member 'CCNode.Color'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L214
'CCLabelBMFont.DisplayedColor' hides inherited member 'CCNode.DisplayedColor'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L219
'CCLabelBMFont.Opacity' hides inherited member 'CCNode.Opacity'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L239
'CCLabelBMFont.DisplayedOpacity' hides inherited member 'CCNode.DisplayedOpacity'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L244
'CCLabelBMFont.IsOpacityModifyRGB' hides inherited member 'CCNode.IsOpacityModifyRGB'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L264
'CCLabelBMFont.CascadeColorEnabled' hides inherited member 'CCNode.CascadeColorEnabled'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (Debug)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, microsoft/setup-msbuild@v1.0.2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build (Debug)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (Debug)
It is no longer necessary to use the Microsoft.NET.Sdk.WindowsDesktop SDK. Consider changing the Sdk attribute of the root Project element to 'Microsoft.NET.Sdk'.
build (Debug): box2d/Collision/b2AABB.cs#L10
'b2AABB' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build (Debug): box2d/Collision/b2AABB.cs#L10
'b2AABB' defines operator == or operator != but does not override Object.GetHashCode()
build (Debug)
It is no longer necessary to use the Microsoft.NET.Sdk.WindowsDesktop SDK. Consider changing the Sdk attribute of the root Project element to 'Microsoft.NET.Sdk'.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L193
'CCLabelBMFont.Color' hides inherited member 'CCNode.Color'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L214
'CCLabelBMFont.DisplayedColor' hides inherited member 'CCNode.DisplayedColor'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L219
'CCLabelBMFont.Opacity' hides inherited member 'CCNode.Opacity'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L239
'CCLabelBMFont.DisplayedOpacity' hides inherited member 'CCNode.DisplayedOpacity'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L244
'CCLabelBMFont.IsOpacityModifyRGB' hides inherited member 'CCNode.IsOpacityModifyRGB'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug): cocos2d/label_nodes/CCLabelBMFont.cs#L264
'CCLabelBMFont.CascadeColorEnabled' hides inherited member 'CCNode.CascadeColorEnabled'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.