Social game development at BUK Sommercamp 2022
- Download Visual Studio Code (VSCode) https://code.visualstudio.com/
Note: Do not install Visual Studio! That's a different program.
- Download git from the following link: https://git-scm.com/downloads
- Follow the instructions from the downloaded file.
- When asked what your git editor should be, select VSCode.
- When asked whether git should be added to your PATH, make sure you that option is set.
- Open terminal and run
brew install git
Install it using your package manager. On Debian based systems including Ubuntu or Mint you can run sudo apt install git
in terminal
- Download Unity hub - https://unity3d.com/get-unity/download
- Open Unity hub
- Skip the recommended install:
- Install the latest 2022 version. (Apple Silicon users, see next screenshot below this one)
NOTE: If you use an Apple Silicon MacOS, you must use the Unity Hub Beta version (enable beta inside Unity Hub) to find Unity 2022 in the list of available installs. Then you must select the Silicon version, not the Intel version
- Open VSCode
- Click the Clone Git Repository button:
- Enter this URI:
https://github.com/bcc-code/buk-tech-social.git
Press the play button to play-test the scene and see whether it works.
To erase the world and build your own world:
- First erase the existing world: Delete the MAST_Holder object from the scene hierarchy.
- Click Tools » MAST » Open MAST Window
- In the MAST window, click the folder icon in the bottom left corner to load prefabs.
- Choose one of the folders in Assets/FSP/ folder. For example Modular Terrain and click Open
- Click one of the loaded prefabs in the MAST window to select it.
- Click in the world view to place a copy of the prefab.
- Now you can build your own world!
To change the height of the drawing grid, press ShiftW and ShiftS.
To rotate what you are drawing press Space.
To mirror what you are drawing press F.
To hide the MAST grid, press G.