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Merge https://github.com/armory3d/armory into gi_clipmaps
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e2002e committed May 6, 2024
2 parents 73b557f + 1b27bf2 commit dd3779a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Shaders/ssrefr_pass/ssrefr_pass.frag.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -101,6 +101,6 @@ void main() {
intensity = clamp(intensity, 0.0, 1.0);
vec3 refractionCol = textureLod(tex1, coords.xy, 0.0).rgb;
refractionCol = clamp(refractionCol, 0.0, 1.0);
vec3 color = textureLod(tex, texCoord.xy, 0.0).rgb;
vec3 color = textureLod(tex, texCoord.xy, 0.0).rgb;
fragColor.rgb = mix(refractionCol * intensity, color, opac);
}

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