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Merge pull request #1644 from MathemanFlo/update_de_locale
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Update de locale
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luboslenco authored Oct 10, 2023
2 parents b658b62 + b004c2d commit d0cbc75
Showing 1 changed file with 33 additions and 13 deletions.
46 changes: 33 additions & 13 deletions base/Assets/locale/de.json
Original file line number Diff line number Diff line change
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"-Z": "-Z",
"2D View": "2D Ansicht",
"3D Cursor": "3D Cursor",
"3D View": "3D Ansicht",
"?": "?",
"A": "A",
"AO": "AO",
Expand All @@ -13,6 +14,7 @@
"Absolute": "Absolutbetrag",
"Add": "Hinzufügen",
"Add Swatch": "Farbfeld hinzufügen",
"Add bookmark": "Lesezeichen hinzufügen",
"Add new swatch": "Neues Farbfeld hinzufügen",
"Add picked color to swatches": "Gewählte Farbe zu Farbfeldern hinzufügen",
"All": "Alle",
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"Brushes": "Pinsel",
"Bump": "Bump",
"Burn": "Nachbelichten",
"Cache UI Draws": "Zeichnen des Interfaces zwischenspeichern",
"Calculate Normals": "Normalen berechnen",
"Camera": "Kamera",
"Camera Data": "Kameradaten",
Expand Down Expand Up @@ -115,14 +116,17 @@
"Create Color Layer": "Farbebene erzeugen",
"Create Material": "Material erzeugen",
"Cross Product": "Kreuzprodukt",
"Cube": "Würfel",
"Cull Backfaces": "Rückseiten ausblenden",
"Curvature": "Krümmung",
"Curvature Bake": "Krümmung Baken",
"Curved": "Gebogen",
"Cut": "Ausschneiden",
"Cylinder": "Zylinder",
"Darken": "Abdunkeln",
"Decal": "Aufkleber",
"Decal Layer": "Aufkleberebene",
"Default Camera Controls": "Standard Kamerasteuerung",
"Default Layer Resolution": "Standard Layerauflösung",
"Default Workspace": "Standard Workspace",
"Delayed": "Verzögert",
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"Dodge": "Abwedeln",
"Dot": "Skalarprodukt",
"Dot Product": "Skalarprodukt",
"Download": "Download",
"Downloading": "Lädt herunter",
"Drag and drop files here": "Hier Dateien per Drag & Drop ablegen",
"Drag and drop picked color to swatches, materials, layers or to the node editor": "Gewählte Farbe per Drag & Drop in Farbfeldern, Materialien, Ebenen pder dem Node Editor ablegen.",
"Draw live brush preview in viewport": "Zeichne Echtzeit-Pinselvorschau im Ansichtsfenster",
Expand All @@ -161,7 +167,6 @@
"Edit in Script Tab": "Im Script Tab bearbeiten",
"Edit in Text Editor": "Im Texteditor bearbeiten",
"Emission": "Emission",
"Enabling may reduce GPU usage": "Das Aktivieren kann die GPU-Leistung verringern.",
"Environment": "Umgebung",
"Environment Angle": "Umgebungswinkel",
"Envmap": "Hintergrundbild",
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"Fac": "Faktor",
"Face": "Face",
"Facing": "Zugewendet",
"Failed to load plugin": "Konnte Plugin nicht laden",
"File": "Datei",
"File Browser": "Dateibrowser",
"Fill": "Füllen",
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"Generated": "Generiert",
"Geometry": "Geometrie",
"Geometry to Origin": "Geometrie in den Ursprung",
"Get Started": "Loslegen",
"Gizmo": "Gizmo",
"Gradient Texture": "Farbverlauf Textur",
"Greater Than": "Größer als",
Expand All @@ -242,6 +249,7 @@
"Hold {key} to use the text as a mask": "{key} gedrückt halten um Text als Maske zu verwenden",
"Horizontal": "Horizontal",
"Horizontal Inverted": "Umgekehrt horizontal",
"How To": "How to",
"Hue": "Farbton",
"Hue/Saturation": "Farbton/Sättigung",
"Hyperbolic Cosine": "Kosinus Hyperbolicus",
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"Intensity": "Intensität",
"Interface": "Oberfläche",
"Interpolate": "Interpolieren",
"Invalid export directory": "Ungültiges Exportverzeichnis",
"Invalid texture type": "Ungültiger Texturtyp",
"Inverse Square Root": "Reziproke Quadratwurzel",
"Invert": "Invertieren",
"Invert Mask": "Maske invertieren",
Expand Down Expand Up @@ -322,6 +332,7 @@
"Merge Down": "Nach unten vereinen",
"Merge Group": "Gruppe vereinigen",
"Merge Layers": "Ebenen zusammenfassen",
"Mesh imported:": "Mesh importiert",
"Meshes": "Meshes",
"Metallic": "Metallic",
"Min": "Min",
Expand All @@ -341,6 +352,7 @@
"New Black Mask": "Neue schwarze Maske",
"New Fill Mask": "Neue Füllmaske",
"New Group": "Neue Gruppe",
"New Keymap": "Neue Tastenbelegung",
"New Layer": "Neue Ebene",
"New Material": "Neues Material",
"New Plugin": "Neues Plugin",
Expand All @@ -350,6 +362,7 @@
"New Theme": "Neues Theme",
"New White Mask": "Neue weiße Maske",
"Nodes": "Nodes",
"Noise Grain": "Rausch Körnung",
"Noise Texture": "Rausch Textur",
"None": "Keins",
"Normal": "Normale",
Expand All @@ -358,7 +371,6 @@
"Normal Map 1": "Normal Map 1",
"Normal Map 2": "Normal Map 2",
"Normalize": "Normieren",
"Normals": "Normalen",
"Not a valid GIMP color palette": "Keine korrekte GIMP-Farbpalette",
"OK": "OK",
"Object": "Objekt",
Expand All @@ -371,6 +383,7 @@
"Opacity": "Deckkraft",
"Open": "Öffnen",
"Open Containing Directory...": "Beinhaltenden Ordner öffnen...",
"Open Externally": "Extern öffnen",
"Open Recent...": "Zuletzt verwendetes...",
"Open in Browser": "Im Browser öffnen",
"Open...": "Öffnen...",
Expand All @@ -387,7 +400,6 @@
"Overlay": "Überlagern",
"Pack Assets": "Assets zusammenpacken",
"Packed": "Gepackt",
"Paint": "Malen",
"Paint Layer": "Malebene",
"Parametric": "Parametrisch",
"Parse Transforms": "Transformationen mit auslesen",
Expand All @@ -407,8 +419,11 @@
"Physics": "Physik",
"Picked Color": "Gewählte Farbe",
"Picker": "Pipette",
"Pictures": "Bilder",
"Pin to Header": "Oben festpinnen",
"Ping-Pong": "Ping-Pong",
"Pixel Size": "Pixelgröße",
"Plane": "Ebene",
"Plugin": "Plugin",
"Plugin imported:": "Plugin importiert:",
"Plugins": "Plugins",
Expand All @@ -434,9 +449,9 @@
"Random": "Zufall",
"Random Per Island": "Zufallswert pro Insel",
"Range": "Bereich",
"Rays/pix:": "Ray/pixel :",
"Rays/sec:": "Ray/sec :",
"Recent Projects": "Zuletzt verwendete Projekte",
"Rays/pixel": "Strahlen/Pixel",
"Rays/second": "Strahlen/Sekunde",
"Recent": "Neuste",
"Redo {step}": "Wiederherstellen {step}",
"Reflect": "Spiegeln",
"Reflection": "Reflexion",
Expand All @@ -452,11 +467,9 @@
"Res": "Aufl.",
"Reset": "Zurücksetzen",
"Reset Layout": "Layout zurücksetzen",
"Reset layout?": "Layout zurücksetzen?",
"Resolution": "Auflösung",
"Restore": "Wiederherstellen",
"Restore default swatches": "Standardfarbfelder wiederherstellen",
"Restore defaults?": "Standards wiederherstellen?",
"Right": "Rechts",
"Rotate": "Drehen",
"Rotate X": "X Achse rotieren",
Expand Down Expand Up @@ -488,8 +501,10 @@
"Separate RGB": "RGB auftrennen",
"Separate Vector": "Vektor aufteilen",
"Separate XYZ": "XYZ auftrennen",
"Set Default": "Als Standard setzen",
"Set as Color ID Map": "Farbe als ID Map setzen",
"Set as Envmap": "Als Hintergrundbild setzen",
"Set as Mask": "Als Maske setzen",
"Shader": "Shader",
"Shared": "Geteilt",
"Show 2D View": "2D Ansicht anzeigen",
Expand All @@ -500,10 +515,13 @@
"Sine": "Sinus",
"Size": "Größe",
"Smooth": "Glatt",
"Smudge": "Verwischen",
"Snap": "Snap",
"Socket": "Buchse",
"Soft Light": "Weiches Licht",
"Sphere": "Kugel",
"Spherical": "Sphärisch",
"Splash Screen": "Begrüßungsbildschirm",
"Split .obj mesh into objects": "Teile .obj Mesh in Objekte auf",
"Split By": "Aufteilen nach",
"Split View": "Geteilte Ansicht",
Expand All @@ -516,7 +534,6 @@
"Subsurface": "Subsurface",
"Subtract": "Subtrahieren",
"Super Sample": "Supersampling",
"Swatch": "Farbfeld",
"Swatches": "Farbfelder",
"Symmetry": "Symmetrie",
"Tangent": "Tangente",
Expand Down Expand Up @@ -544,7 +561,9 @@
"To Paint Mask": "Zu Zeichenmaske",
"To Radians": "Nach Bogenmaß",
"Toggle Fullscreen": "In Vollbild umschalten",
"Toggle header": "Werkzeugleiste umschalten",
"Top": "Oben",
"Touch UI": "Touch UI",
"Triplanar": "Triplanar",
"True Normal": "Echte Normale",
"Truncate": "Abschneiden",
Expand All @@ -555,18 +574,19 @@
"UV Island": "UV Insel",
"UV Map": "UV Map",
"UV Scale": "UV Skalierung",
"Unable to check for updates.\nPlease visit armorpaint.org.": "Derzeit kann nicht auf Updates überprüft werden.\nBitte direkt armorpaint.org aufrufen.",
"Unable to check for updates.\nPlease visit {url}.": "Konnte nicht nach Updates suchen.\nBitte {url} aufsuchen.",
"Undo Steps": "Schritte rückgängig",
"Undo {step}": "Rückgängig {step}",
"Unwrap": "Unwrap",
"Unwrap Mesh": "Unwrap Mesh",
"Unwrapping mesh": "Mesh wird unwrapped",
"Up Axis": "Vertikale Achse",
"Update": "Update",
"Update is available!\nPlease visit armorpaint.org to download.": "Ein Update ist verfügbar!\nBitte armorpaint.org aufrufen um die neuste Version herunterzuladen.",
"Update is available!\nPlease visit {url}.": "Update verfügbar!\nBitte {url} aufsuchen.",
"Usage": "Verwendung",
"Use GPU": "GPU verwenden",
"Use GPU to accelerate node graph processing": "Verwende die GPU, um Node Graph Verarbeitung zu beschleunigen",
"V": "V",
"VSync": "VSync",
"Val": "Helligkeit",
"Value": "Wert",
"Vector": "Vektor",
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