つつむ (tsutsumu), Japanese for bundle
Tsutsumu makes it easy to create a module bundle, i.e., a single file that,
like a file archive, contains many more modules and supporting resources and,
like a shell script, imports and executes such bundled modules. That way,
Tsutsumu enables self-contained scripts that run anywhere a suitable Python
interpreter is available—without creating a virtual environment or installing
packages first. Tsutsumu comes with its own, simple, textual bundle format
for when trust is lacking and recipients prefer to inspect code before running.
Tsutsumu can also target Python's builtin
zipapp
format, which has
the benefits of being more compact and hence more suitable for larger bundles.
Independent of format, Tsutsumu automatically determines the packages—and also
the package extras—to include in a bundle, something zipapp
doesn't know how
to do. (zipapp support will ship with release 0.2. So does automatic dependency
resolution.)
Having said that, Tsutsumu isn't the only option for more easily distributing
Python code and it may very well not be the right option for your use case. In
addition to the already mentioned zipapp
module in the standard library, there
also are, for example, PEX and
PyInstaller, which combine bundling with
virtual environments (PEX) and further include the Python runtime as well
(PyInstaller). That makes them more sophisticated but also significantly more
resource-intensive. Tsutsumu's simplicity makes it best suited to tools and
applications of modest size that need to run in untrusted or resource-limited
environments.
The rest of this document covers Tsutsumu thusly:
There is nothing to install. There is no virtual environment to set up. Just download this one Python script and run it:
% curl -o tsutsumu.py \
"https://raw.githubusercontent.com/apparebit/tsutsumu/boss/bundles/bundler.py"
% python tsutsumu.py -h
usage: tsutsumu [-h] [-b] [-m MODULE] [-o FILENAME] [-r] [-v]
PKGROOT [PKGROOT ...]
Combine Python modules and related resources into a single,
...
Yup. I used Tsutsumu to bundle its own modules into bundler.py
. As a result,
getting started with Tsutsumu is as easy as downloading a file and running it.
Bundled scripts can be this easy and convenient!
But just in case that you prefer to take the slow and familiar route, you can do that, too. It just requires 3.5 times more command invocations and takes quite a bit longer. But sure, here you go:
% mkdir tsutsumu
% cd tsutsumu
% python -m venv .venv
% source .venv/bin/activate
(.venv) % pip install --upgrade pip
(.venv) % pip install tsutsumu
(.venv) % python -m tsutsumu -h
usage: tsutsumu [-h] [-b] [-m MODULE] [-o FILENAME] [-r] [-v]
PKGROOT [PKGROOT ...]
Combine Python modules and related resources into a single,
...
So how about bundling your Python modules?
The only challenge in making a bundle is in selecting the right directories for
inclusion. Right now, you need to list every package that should be included in
the bundle as a separate directory argument to Tsutsumu. Alas, for most Python
tools and applications, that's just the list of regular dependencies. While
module-level tree-shaking might still be desirable, automating package selection
based on a project's pyproject.toml
is an obvious next step.
When Tsutsumu traverses provided directories, it currently limits itself to a few textual formats based on file extension. In particular, it includes plain text, Markdown, ReStructured Text, HTML, CSS, JavaScript, and most importantly Python sources. Out of these, Tsutsumu only knows how to execute Python code. The other files serve as resources. Adding support for Base85-encoded binary formats seems like another obvious next step.
This section is a hands-on exploration of Tsutsumu's inner workings. Its implementation is split across the following modules:
tsutsumu
for Tsutsumu's__version__
and nothing else;tsutsumu.__main__
for themain()
entry point and command line interface;tsutsumu.debug
for validating the manifest and contents of bundle scripts;tsutsumu.maker
for generating bundles with theBundleMaker
class;tsutsumu.bundle
for importing from bundles with theBundle
class.
As that breakdown should make clear, tsutsumu.maker
and tsutsumu.bundle
provide the critical two classes that do all the heavy lifting. Hence I'll be
focusing on them in this section. To illustrate their workings, I rely on the
spam
package also contained in Tsutsumu's source repository. In addition to
its own __init__
package module, the package contains two Python modules,
__main__
and bacon
, as well as a very stylish webpage, ham.html
, that also
includes an image, bacon.jpg
.
All subsequent code examples have been validated with Python's doctest
tool.
Running the tool over this file is part of Tsutsumu's test
suite.
Let's get started making a bundle with the contents of the spam
directory:
>>> import tsutsumu.maker
>>> maker = tsutsumu.maker.BundleMaker(['spam'])
>>> maker
<tsutsumu-maker spam>
>>>
The bundle maker ultimately needs to produce a Python script. To get there, the
bundle maker processes data from byte to file granularity, which is quite the
spread. At the same time, it's easy enough to format strings that are entire
lines and, similarly, break down larger blobs into individual lines. Hence, most
bundle maker methods treat the source line as the common unit of abstraction.
However, since files are stored as byte string, not character strings, and byte
counts do matter, those source lines are bytes
, not str
, and include
newlines, just \n
.
Having said that, the bundle maker starts out by iterating over the contents of
directories, yielding the files to be bundled. For each such file, it yields an
operating-system-specific Path
—suitable for reading the file's contents from
the local file system—as well as a relative str
key with forward slashes—for
identifying the file in the bundle's manifest. Here are the bundle maker's keys
for spam
:
>>> files = list(sorted(maker.list_files(), key=lambda f: f.key))
>>> for file in files:
... print(file.key)
...
spam/__init__.py
spam/__main__.py
spam/bacon.jpg
spam/bacon.py
spam/ham.html
>>>
Those are just the five files we expect:
spam/__init__.py
containsspam
's package module;spam/__main__.py
is the package's main entry point;spam/bacon.jpg
is a package resource;spam/bacon.py
contains thespam.bacon
submodule;spam/ham.html
is a package resource, too.
Now that we know which files to include in the bundle, we can turn to their
layout in bundle scripts. The current format tries to reconcile two
contradictory requirements: First, the layout must be valid Python source code.
That pretty much limits us to string literals for file names and contents.
Furthermore, since the collection of file names and contents obviously forms a
mapping, we might as well use a dict
literal for the file data.
Second, the code must not retain the bundled data. Otherwise, all bundled files
are loaded into memory at startup and remain there for the duration of the
application's runtime. Ideally, the Python runtime doesn't even instantiate the
dict
literal and just scans for its end. To facilitate that, the bundle script
does not assign the dict
literal to a variable and, on top of that, includes
it only inside an if False:
branch.
>>> writeall = tsutsumu.maker.BundleMaker.writeall
>>> writeall(tsutsumu.maker._BUNDLE_START.splitlines(keepends=True))
if False: {
>>>
I don't know whether CPython does optimize parsing along those lines. Though I
do know that Donald Knuth's TeX (which dates back to the late 1970s) does
optimize just this case: Once TeX knows that a conditional branch is not taken,
it simply scans upcoming tokens, taking only \if
(and variations thereof),
\else
, and \fi
into account, until it has found the end of the branch, after
which TeX resumes regular processing.
Let's hope that Python is just as clever and fill in the file name, content
pairs for each bundled file. We start with spam/__init__.py
:
>>> writeall(maker.emit_file(*files[0]))
# ------------------------------------------------------------------------------
"spam/__init__.py": b"print('spam/__init__.py')\n",
>>>
As shown, the file name or key is a str
literal, whereas the file contents are
bytes
. We use bytes instead of characters for the latter because, at their
most basic, files are just that, bytestrings. We get characters only after
decoding, nowadays typically from UTF-8.
Beware of bytestring literals in Python: They are limited to ASCII characters and require that all other code points be escaped. In other words, the majority of code points in bytestring literals must be escaped. That would make for a rather verbose encoding if values were more evenly distributed. However, in the case of Tsutsumu, the bundled files are mostly text files, in particular Python source code. That strongly biases bundled files towards ASCII and makes this an efficient and human-readable encoding.
The spam
package's __main__
module isn't so different from the __init__
module, except that it takes up several lines and hence uses triple-quotes:
>>> writeall(maker.emit_file(*files[1]))
# ------------------------------------------------------------------------------
"spam/__main__.py":
b"""print('spam/__main__.py')
import spam.bacon
<BLANKLINE>
print('also:', __file__)
""",
>>>
Unlike the other files in the bundle, the next file contains bitmap image and hence is binary. Its contents are represented by a bytestring literal too, but the contents have been encoded in Base85. For readability, the literal adds newlines every 76 characters. By design, Base85 uses only ASCII characters and hence there should be no escape sequences in the bytestring literals for binary files.
>>> writeall(maker.emit_file(*files[2])) # doctest: +ELLIPSIS
# ------------------------------------------------------------------------------
"spam/bacon.jpg": b"""
s4IA0!"_al8O`[\!<<,,!42_+s5<sN7<iNY!!#_f!%IsK!!iQ.!>5A7!!!!"!!*'"!?(qA!!!!"!
!!!k!?2"B!!!!"!!!!s!AOQU!!!!5!!!"&LM6_k!!!!"!!!":z!!!#+!!!!"!!!#+!!!!"6"FnCA
KXHVEb0H5Ebf_=6W5c@!!Akp!!<3$!!*'#!!&Yn!!E9%!!*'"!;`>j!!E9%!!*'"!/U[U!!*&d!'
!egDffo=BQ%i41G1?]3'p22"9\])z3'p22"=4$J!!!!1e/aM$NrZHgl$s)-m.`nrs1eUH#QT\]q?
...
>>>
Note that the complete encoded image is larger than what would fit into four measly lines of Base85, a bit more than 13,000 bytes larger.
For the fourth and fifth file, we are back to text again:
>>> writeall(maker.emit_file(*files[3]))
# ------------------------------------------------------------------------------
"spam/bacon.py": b"print('spam/bacon.py')\n",
>>> writeall(maker.emit_file(*files[4]))
# ------------------------------------------------------------------------------
"spam/ham.html":
b"""<!DOCTYPE html>
<html lang=en>
<meta charset=utf-8>
<title>Ham?</title>
<style>
* {
margin: 0;
padding: 0;
}
html {
height: 100%;
}
body {
min-height: 100%;
display: grid;
justify-content: center;
align-content: center;
}
img {
height: calc(15vmin + 1vmax);
width: auto;
display: block;
position: relative;
left: -20%;
top: 40%;
}
p {
font-family: system-ui, sans-serif;
font-size: calc(30vmin + 3vmax);
font-weight: bolder;
}
</style>
<img src=bacon.jpg><p>Ham!
""",
>>>
With that, we can close the dictionary again:
>>> writeall(tsutsumu.maker._BUNDLE_STOP.splitlines(keepends=True))
}
<BLANKLINE>
>>>
A bundle's files are encoded as a dict
literal by design—so that the script
parses—but are not assigned to any variable by design as well—so that the
script does not retain access to the data, which would only increase memory
pressure. So if the script doesn't retain a reference to the data, how does
it access the data when it's needed?
I've already hinted at the solution: While turning file names and contents into yielded lines of the bundle script, the bundle maker tracks the byte offset and length of each content literal. It helps that the bundle maker is implemented as a class with several methods that are generators instead of as a bunch of generator functions. That way, accumulating state while yielding lines only requires another method call, with the state stored by the bundle maker instance. It also helps that the bundle maker emits bundle contents first, at the beginning of the content script and that it relies on named string constants for the boilerplate before, between, and right after the file contents dictionary.
Once the bundle maker is done with the file contents, it emits the manifest with the offset and length for each file included in the bundle:
>>> writeall(maker.emit_manifest())
__manifest__ = {
"spam/__init__.py": ("t", 305, 30),
"spam/__main__.py": ("t", 438, 77),
"spam/bacon.jpg": ("b", 620, 13_003),
"spam/bacon.py": ("t", 13_726, 27),
"spam/ham.html": ("t", 13_853, 534),
}
>>>
The data collected while yielding the file contents is one datum more granular than offset and length. But the generator for the manifest consumes the output of another generator that accumulates the original three length values per file. As you can see, Tsutsumu's not so secret sauce are generator functions and methods!
Tsutsumu's source repository does not just include the spam
package. But its
so far tiny collection of prebundled
scripts includes
can.py
, which already bundles the package. If you check can.py
's contents,
you should see the exact same files in the same order with the same offsets and
lengths. That means that we can use the bundle to illustrate how the bundle
runtime reads a file such as spam/bacon.py
:
>>> with open('bundles/can.py', mode='rb') as file:
... _ = file.seek(13_726)
... data = file.read(27)
...
>>> data
b'b"print(\'spam/bacon.py\')\\n"'
>>>
As you can see, the returned bytes aren't just the file contents, but also the leading and trailing characters necessary for turning the contents into a valid Python bytestring literal. We need those "decorations" in the script, so that Python knows to parse the bytestring. But why read those extra characters?
Python bytestring literals represent 256 values per byte with ASCII characters only. As a result, some code points necessarily require escape sequences. In fact, there are more code points that require escaping than printable ASCII characters. Nonetheless, this is a reasonable encoding for this domain because Python source code draws on ASCII mostly and remains human-readable under the encoding.
Still, we can't escape escape sequences—as the above example illustrates. Notice
the trailing \\n
? That's an escaped newline taking up two bytes in the
bytestring. So why read a bytestring, as indicated by the leading b'
,
containing a bytestring literal, as indicated by the subsequent b"
, when we
really want proper bytes?
Here's why:
>>> eval(data)
b"print('spam/bacon.py')\n"
>>>
It only takes an eval
to turn two consecutive bytestring prefixes and
backslash characters into one each, producing real bytes
.
As presented so far, bundled files are named by relative paths with forward slashes. That makes sense for bundle scripts while they are inert and being distributed. After all, the raison d'être for Tsutsumu's bundle scripts is to be easily copied to just about any computer and run right there. That wouldn't be practical if the names used in the bundle were tied to the originating file system or limited to some operating system only.
However, the naming requirements change fundamentally the moment a bundle starts
to execute on some computer. That instance should seamlessly integrate with the
local Python runtime and operating system, while also tracking provenance, i.e.,
whether modules originate from the bundle or from the local machine. In other
words, a running bundle uses absolute paths with the operating system's path
segment separator. Sure enough, the constructor for tsutsumu.bundle.Bundle
performs the translation from relative, system-independent paths to absolute,
system-specific paths by joining the absolute path to the bundle script with
each key.
Let's see how that plays out in practice on the example of the can.py
bundle:
>>> import bundles.can
>>> manifest = bundles.can.__manifest__
>>> for key in manifest.keys():
... print(key)
...
spam/__init__.py
spam/__main__.py
spam/bacon.jpg
spam/bacon.py
spam/ham.html
>>>
Clearly, the __manifest__
is using relative paths.
Since bundles.can
isn't __main__
, importing the bundle resulted in the
definition of the __manifest__
dictionary and the Bundle
class but it did
not install a new Bundle
instance in the module loading machinery. Before we
manually install the bundle, there's a bit of housekeeping to do. We need to cut
off our ability to load modules from the regular file system. Otherwise, we
might inadvertently import the spam
package from its sources and get mightily
confused. (Not that that ever happened to me...)
>>> bundles.can.Toolbox.restrict_sys_path()
>>> import spam
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
ModuleNotFoundError: No module named 'spam'
>>>
No more readily available spam
? Time to open bundles.can
:
>>> from pathlib import Path
>>> can_path = Path('.').absolute() / 'bundles' / 'can.py'
>>> version = bundles.can.__version__
>>> can_content = bundles.can.Bundle.install(can_path, version, manifest)
>>> import spam
spam/__init__.py
>>>
W00t, our supply of spam is secured. That's great. But how does it work? What
did Bundle.install()
do exactly?
Well, a Bundle
is what importlib
's documentation calls an importer, a
class that is both a meta path finder and a loader. When Python tries to
load a module that hasn't yet been loaded, it (basically) invokes
find_spec(name)
on each object in sys.meta_path
, asking that meta path
finder whether it recognizes the module. If the meta path finder does, it
returns a description of the module. Most fields of that spec are just
informative, i.e., strings, but one field, surprisingly called loader
, is an
object with methods for loading and executing the module's Python code. It just
happens that Bundle
does not delegate to a separate class for loading but does
all the work itself.
In short, Bundle.install()
creates a new Bundle()
and makes that bundle the
first entry of sys.meta_path
.
Ok. But what about the bundle using absolute paths?
>>> for key in can_content._manifest.keys():
... path = Path(key)
... assert path.is_absolute()
... print(str(path.relative_to(can_path)).replace('\\', '/'))
...
spam/__init__.py
spam/__main__.py
spam/bacon.jpg
spam/bacon.py
spam/ham.html
>>>
Clearly, the installed can_content
bundle is using absolute paths. Also, each
key now starts with the bundle script's path, which we recreated in CAN
. While
we usually don't worry much about these paths when importing modules in Python,
we do need to use them when loading resources from a package:
>>> data = can_content.get_data(can_path / 'spam' / 'ham.html')
>>> data[-5:-1]
b'Ham!'
>>>
Ham! it is.
My apologies to vegetarians. You probably are tired of all this ham-fisted humor by now. So let's make sure we stop right here:
>>> can_content.uninstall()
>>> import spam.bacon
Traceback (most recent call last):
...
ModuleNotFoundError: No module named 'spam.bacon'
>>>
Alas, already imported modules are much harder to expunge. In fact, it may just be impossible. In this case, however, it is feasible:
>>> import sys
>>> 'spam' in sys.modules
True
>>> import spam
>>> del sys.modules['spam']
>>> 'spam' in sys.modules
False
>>> import spam
Traceback (most recent call last):
...
ModuleNotFoundError: No module named 'spam'
>>>
Tsutsumu can bundle any application that is not too large and written purely in
Python. That includes itself. Tsutsumu can bundle itself because it avoids the
file system when including its own tsutsumu/bundle.py
in the bundle script.
Instead, it uses the module loader's get_data()
method, which is designed for
accessing packaged resources and whose use I just demonstrated.
One drawback of Tsutsumu treating its own source code just like other Python
files is the effective duplication of tsutsumu/bundle.py
, once as part of the
bundled files and once as part of the bundle script itself. While that may be
desirable, for example, when experimenting with a new version of Tsutsumu, it
also wastes almost 8 kb. To avoid that overhead, you can use the
-r
/--repackage
command line option when bundling Tsutsumu. Under that
option, Tsutsumu special cases the tsutsumu
and tsutsumu.bundle
modules and
recreates them during startup—with tsutsumu
's bundle
attribute referencing
the tsutsumu.bundle
module and tsutsumu.bundle
's Bundle
attribute
referencing the corresponding class.
While Tsutsumu does support Loader.get_data()
, it does not support the more
recent Loader.get_resource_reader()
and probably never will. The API simply is
too complex for what it does, i.e., providing yet another way of traversing a
hierarchy of directory-like and file-like entities. Furthermore, the
documentation's claims about the benefits of integration with Python's import
machinery seem farfetched at best.
A look at the 8 (!) modules implementing importlib.resources
in the standard
library bears this out: In addition to the documented ResourceReader
,
Traversable
, and TraversableReader
abstract classes, there are undocumented
FileReader
, ZipReader
, and NamespaceReader
implementations, the
SimpleReader
fallback implementation, and the CompatibilityFiles
adapter.
Furthermore, since Traversable
is designed to have "a subset of pathlib.Path
methods," the code in importlib.resources
makes heavy use of the Path
implementations provided by pathlib
and zipfile
. Taken together, that's a
lot of code for exposing a hierarchy of directory- and file-like entities.
Worse, despite the documentation's claims to the contrary, none of this code
leverages core importlib
machinery—besides hanging off loaders and hence
touching on ModuleType
and ModuleSpec
. In fact, it doesn't even integrate
with the previous resource API, the much simpler get_data()
method on loaders.
In summary, importlib.resources
does not offer what it claims and is far too
complex for what it offers. It should be scrapped!
When you compare the two ways of accessing resources, Loader.get_data()
and
Loader.get_resource_reader()
, the latter obviously wins on traversing a
package's namespace. But that's a non-feature when it comes to resource access.
When code needs a resource, it shouldn't need to search for the resource by
searching them all, it should be able to just access the resource, possibly
through one level of indirection. In other words, if a package's resources may
vary, the package should include a resource manifest at a well-known location,
say, manifest.toml
relative to the package's path. Once the package includes a
manifest, Loader.get_data()
more than suffices for retrieving resources.
Loader.get_resource_reader()
only adds useless complexity.
I believe that Tsutsumu is ready for real-world use. However, since it hasn't seen wide usage, I'd hold off on mission-critical deployments for now. Meanwhile, Tsutsumu could use a few more features. I can think of three:
- Automatically determine module dependencies
- Support inclusion of binary files in bundles
- [-] Support the bundling of namespace packages
The first two features are mostly implemented and the third also has basic
support. Alas none of them have been released. They are scheduled for v0.2.
Since zipapp
also lacks the automatic dependency discovery, Tsutsumu will
likely add support for that format, too.
What else?
Tsutsumu is © 2023 Robert Grimm and has been released under the Apache 2.0 license.