This repository contains the code for performing IISPH based Fluid Simulation and rendering the same using Screen Space Fluid Rendering. Currently tested on a Linux based system, with 16GB RAM, 940MX graphics card without CUDA support.
- cmake >3.0.0
- OpenGL v3.3.0
- glm
- GLFW
- Open Project Source code with CMake application
- Select the Modules to Build
- Configure using
Unix Makefiles
- Generate Binaries
- Run
make all
in the folder with binaries