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name: GLSMAC autobuild | |
on: | |
push: | |
branches: [ "main" ] | |
# branches: [ "stable" ] | |
pull_request: | |
branches: [ "main" ] | |
# branches: [ "stable" ] | |
jobs: | |
prepare: | |
runs-on: ubuntu-latest | |
outputs: | |
upload_url: ${{ steps.create_release.outputs.upload_url }} | |
ver: ${{ steps.env.env.ver }} | |
sha: ${{ steps.env.env.sha }} | |
steps: | |
- uses: benjlevesque/short-sha@v2.1 | |
id: short-sha | |
with: | |
length: 7 | |
# - run: echo $SHA | |
- id: env | |
env: | |
ver: v0.3 | |
sha: ${{ steps.short-sha.outputs.sha }} | |
# - uses: dev-drprasad/delete-older-releases@v0.2.0 | |
# with: | |
# keep_latest: 4 | |
# delete_tags: true | |
# env: | |
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
- info: | |
run: echo $sha $ver | |
- name: create-release | |
id: create_release | |
uses: actions/create-release@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
tag_name: ${{ env.ver }}-${{ env.sha }} | |
release_name: ${{ env.ver }}-${{ env.sha }} | |
draft: false | |
prerelease: false | |
build_linux64: | |
needs: [prepare] | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: install_dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install libfreetype-dev libsdl2-dev libsdl2-image-dev libglu-dev libglew-dev libossp-uuid-dev libyaml-cpp-dev | |
- name: prepare | |
run: | | |
mkdir build | |
- name: cmake | |
working-directory: ./build | |
run: cmake -DCMAKE_BUILD_TYPE=Portable64 .. | |
- name: make | |
working-directory: ./build | |
run: make | |
- name: data | |
working-directory: ./build | |
run: mv ../GLSMAC_data bin/ | |
- name: pack | |
working-directory: ./build | |
run: tar -C bin -zcvf GLSMAC.tar.gz GLSMAC GLSMAC_data | |
- name: publish | |
uses: actions/upload-artifact@v3 | |
with: | |
name: GLSMAC-linux64-bin | |
path: | | |
./build/GLSMAC.tar.gz | |
- name: upload | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ needs.prepare.outputs.upload_url }} | |
asset_path: ./build/GLSMAC.tar.gz | |
asset_name: GLSMAC-${{ needs.prepare.ver }}-linux64-${{ needs.prepare.sha }}.tar.gz | |
asset_content_type: application/gzip | |
build_windows: | |
needs: [prepare] | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: install_dependencies | |
run: | | |
choco install ninja | |
- name: prepare | |
run: | | |
mkdir build | |
- name: cmake | |
working-directory: ./build | |
run: cmake -G Ninja -DCMAKE_BUILD_TYPE=Portable64 -DVENDORED_DEPENDENCIES=1 .. | |
- name: make | |
working-directory: ./build | |
run: ninja | |
- name: data | |
working-directory: ./build | |
run: mv ../GLSMAC_data bin/ | |
- name: pack | |
working-directory: ./build | |
run: tar -C bin -zcvf GLSMAC.tar.gz GLSMAC.exe GLSMAC_data | |
- name: publish | |
uses: actions/upload-artifact@v3 | |
with: | |
name: GLSMAC-windows64-bin | |
path: | | |
./build/GLSMAC.tar.gz | |
- name: upload | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ needs.prepare.outputs.upload_url }} | |
asset_path: ./build/GLSMAC.tar.gz | |
asset_name: GLSMAC-${{ needs.prepare.outputs.ver }}-windows64-${{ needs.prepare.outputs.sha }}.tar.gz | |
asset_content_type: application/gzip |