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Fix build.gradle? #1098

Fix build.gradle?

Fix build.gradle? #1098

Triggered via push October 28, 2024 02:26
Status Failure
Total duration 9m 43s
Artifacts 5

build.yml

on: push
Build Windows
2m 53s
Build Windows
Build Android (on Linux)
3m 9s
Build Android (on Linux)
Build Wasm (on Linux)
3m 16s
Build Wasm (on Linux)
Matrix: Build Linux
Matrix: Build Mac
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Annotations

1 error and 3 warnings
Build Android (on Linux)
Process completed with exit code 1.
Build Android (on Linux)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build Android (on Linux)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-java@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Mac (macos-12, Mac (Apple x64 Intel) Lobster binary)
A brownout will take place on November 4, 14:00 UTC - November 5, 00:00 UTC to raise awareness of the upcoming macOS-12 environment removal. For more details, see https://github.com/actions/runner-images/issues/10721

Artifacts

Produced during runtime
Name Size
Linux Lobster binary clang++-14
3.51 MB
Linux Lobster binary g++-12
3.71 MB
Mac (Apple ARM Silicon) Lobster binary
2.72 MB
Mac (Apple x64 Intel) Lobster binary
3.08 MB
Windows Lobster binary
2.78 MB