Based off of MobCapture. See MobCapture on SpigotMC to see additional information. https://www.spigotmc.org/resources/mobcapture.47337
With ZCEggify you are able to capture mobs by hitting them with an item, or by throwing a projectile at them.
After your projectile hits your target, if you have the proper permissions the mob will turn into a special spawn egg. This spawn egg saves all forms of data concerning this mob (All that I could think to add).
Payment for capturing a mob can be either in the form of items or money. See the config on how to change between the two.
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Capture creature types categorically and specifically.
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Configurable capture projectile types: SNOW_BALL, ARROW, EGG
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Save creature data(Potion Effects, Saddled Pig, Tamed, and much more).
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Vault(soft depend) Economy support, and Item Cost support.
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Survival-mode spawn eggs.
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Spawn Egg item lore to describe your captured mob.
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Disallow players to capture mobs from specific worlds.
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Optional Coloured-Eggs.
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Permission-based capturing.
A big thanks to
- WiseHollow - Original Developer
- The WorldEdit team - Some classes were used from the WorldEdit plugin.
- willies952002 - without his generous giving of time and help, this would never have been possible.