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bench: Use damage hook instead of pre effect #195

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merged 1 commit into from
Oct 7, 2023
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@soreau soreau commented Oct 7, 2023

The damage hook is run after damage is accumulated, which we are using to determine framerate.

The damage hook is run after damage is accumulated,
which we are using to determine framerate.
@soreau soreau merged commit 574c1fd into master Oct 7, 2023
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soreau added a commit that referenced this pull request Mar 15, 2024
The damage hook is run after damage is accumulated,
which we are using to determine framerate.
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