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Implements StupidHunt and CanApproachTarget for TechnoTypes. #681

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@CCHyper CCHyper commented Oct 20, 2021

Closes #680

This pull request implements StupidHunt and CanApproachTarget for TechnoTypes from Red Alert 2.

[TechnoType]
StupidHunt=<boolean>
Should this unit just head towards the enemy if possible rather than assigning itself a nearby target (applies to computer-controlled units in the campaign only)? Defaults to no

CanApproachTarget=<boolean>
Should this unit can continually move towards its intended target with the intention of gaining more accuracy? Defaults to no

It also implements a modifier CanApproachTarget, also from Red Alert 2;

[General]
ApproachTargetResetMultiplier=<float>
The "approach target" position should be recalculated if the target is now more than weapon range times this value. Defaults to 1.0

@CCHyper CCHyper added the new-feature New feature or request. label Oct 20, 2021
@CCHyper CCHyper added this to the RA2/YR Features milestone Oct 20, 2021
@CCHyper CCHyper requested a review from a team October 20, 2021 13:26
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@CCHyper CCHyper force-pushed the develop branch 2 times, most recently from eb03022 to 8ed42ec Compare January 21, 2022 22:45
@CCHyper CCHyper force-pushed the develop branch 22 times, most recently from 3546546 to fe172ec Compare February 24, 2022 01:32
@CCHyper CCHyper force-pushed the develop branch 2 times, most recently from 8dadef4 to e3d18b8 Compare March 9, 2022 00:19
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[New Feature] Add StupidHunt to TechnoTypes.
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