Autorun will choose correct device when launching application #193
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Purpose of PR
Type of change:
Logcat was connecting to the wrong device, when there were two or more devices connected to PC. The issue was because Unity didn't provide any info on which device it runs the application.
OnPostrocessLaunch callback was introduced in this PR - https://github.cds.internal.unity3d.com/unity/unity/pull/56719
Checklist for PR maker
CHANGELOG.md
fileTesting status
Existing or new automation tests - what automation was added, changed
N/A
Detailed description of what testing was done, what projects were run
What environment did you test on?
Windows, Android 10 and Android 14 connected at the same time.
Note to guardian
Changeset to use, if extra changesets on top. Any other notes to pass along
Comments to reviewers
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