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Merge pull request #1 from UndeadZeratul/develop
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v0.1.0
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UndeadZeratul authored May 31, 2023
2 parents b6290a2 + 4d901a9 commit 0c107a7
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23 changes: 23 additions & 0 deletions .github/workflows/release.yml
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name: Release PK3s

on:
push:
tags:
- "v*.*.*"

jobs:
buildAndRelease:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v3
- name: build PK3
uses: montudor/action-zip@v1
with:
args: zip -r "uzHDAddon-${{ github.ref_name }}.pk3" . -i graphics/* patches/* sprites/* TEXTURES.* readme.md LICENSE
- name: Release PK3
uses: softprops/action-gh-release@v0.1.7
with:
generate_release_notes: true
discussion_category_name: 'Releases'
files: ./*.pk3
2 changes: 2 additions & 0 deletions .gitignore
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.obsidian/
*.iml
38 changes: 38 additions & 0 deletions TEXTURES.10mmpistol
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// Texture definitions generated by SLADE3
// on Thu Dec 29 18:01:01 2022

Sprite "DLTAA0", 25, 14
{
XScale 1.250
YScale 1.250
Offset 14, 14
Patch "DLTAA0", 0, 0
}

Sprite "DLTAB0", 25, 14
{
XScale 1.250
YScale 1.250
Offset 14, 14
Patch "DLTAB0", 0, 0
}

Sprite "DLTAC0", 25, 14
{
XScale 1.250
YScale 1.250
Offset 14, 14
Patch "DLTAA0", 0, 0
Patch "FIRESEL", 12, 3
}

Sprite "DLTAD0", 25, 14
{
XScale 1.250
YScale 1.250
Offset 14, 14
Patch "DLTAB0", 0, 0
Patch "FIRESEL", 12, 3
}

// End of texture definitions
112 changes: 112 additions & 0 deletions TEXTURES.armors
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// Texture definitions generated by SLADE3
// on Fri May 12 20:09:41 2023

Sprite "ARMSA0", 31, 20
{
Offset 15, 19
Patch "ARM1A0", 0, 0
{
Translation "112:120=152:159", "121:127=9:12"
}
}

Sprite "ARMSB0", 31, 20
{
Offset 0, -8
Patch "ARMSA0", 0, 0
}

// Sprite "ARMCA0", 31, 18
// {
// Offset 15, 17
// Patch "ARMCA0", 0, 0
// {
// Translation "192:207=[82,100,112]:[15,16,33]"
// }
// }

// Sprite "ARMCB0", 31, 18
// {
// Offset 0, -8
// Patch "ARMCA0", 0, 0
// }

Graphic "ARMER0", 31, 20
{
Offset 15, 19
Patch "ARMSA0", 0, 0
{
Translation "0:255=%[0.00,0.00,0.00]:[0.30,0.14,0.00]"
}
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// Graphic "ARMER1", 31, 18
// {
// Offset 15, 17
// Patch "ARMCA0", 0, 0
// {
// Translation "0:255=%[0.00,0.00,0.00]:[0.30,0.14,0.00]"
// }
// }

Sprite "JAKTA0", 31, 25
{
Offset 15, 18
Patch "JAKTA0", 0, -8
}

Graphic "JAKET0", 31, 25
{
Offset 15, 18
Patch "JAKTA0", 0, 0
{
Translation "0:255=%[0.00,0.00,0.00]:[0.30,0.14,0.00]"
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Sprite "SNKSA0", 31, 17
{
Offset 15, 17
Patch "SNKSA0", 5, 0
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Graphic "SNKSB0", 31, 17
{
Offset 15, 17
Patch "SNKSA0", 0, 0
{
Translation "0:255=%[0.00,0.00,0.00]:[0.30,0.14,0.00]"
}
}

Sprite "CARMA0", 31, 17
{
Offset 15, 17
Patch "CARMA0", 0, 0
}

Graphic "CARMB0", 31, 17
{
Offset 15, 17
Patch "CARMA0", 0, 0
{
Translation "0:255=%[0.00,0.00,0.00]:[0.30,0.14,0.00]"
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Sprite "HEVAA0", 31, 17
{
Offset 15, 17
Patch "HEVAA0", 0, 0
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Graphic "HEVAB0", 31, 17
{
Offset 15, 17
Patch "HEVAA0", 0, 0
{
Translation "0:255=%[0.00,0.00,0.00]:[0.30,0.14,0.00]"
}
}

// End of texture definitions
108 changes: 108 additions & 0 deletions TEXTURES.automag
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// Texture definitions generated by SLADE3
// on Sat Mar 18 12:59:03 2023

Sprite "UMS2A0", 118, 118
{
XScale 1.500
YScale 1.700
Offset -203, -167
Patch "UMS2A0", 0, 0
}

Sprite "UMS2B0", 118, 118
{
XScale 1.500
YScale 1.700
Offset -203, -167
Patch "UMS2B0", 0, 0
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Sprite "UMS2C0", 118, 137
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Patch "UMS2C0", 0, 0
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Sprite "UMS2D0", 138, 170
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Patch "UMS2D0", 0, 0
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Sprite "UMS2E0", 118, 118
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Offset -203, -167
Patch "UMS2E0", 0, 0
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Sprite "UMSEA0", 118, 118
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Offset -164, -167
Patch "UMSEA0", 0, 0
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Sprite "UMSEB0", 118, 118
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Patch "UMSEB0", 0, 0
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Sprite "UMSEC0", 118, 137
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Patch "UMSEC0", 0, 0
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Sprite "UMSED0", 138, 170
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Offset -147, -143
Patch "UMSED0", 0, 0
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Sprite "UMSEE0", 118, 118
{
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Offset -162, -167
Patch "UMSEE0", 0, 0
}

Sprite "UMSFA0", 80, 54
{
XScale 1.500
YScale 1.700
Offset -201, -134
Patch "UMSFA0", 0, 0
}

Sprite "UMSWA0", 45, 25
{
XScale 2.000
YScale 2.400
Offset 22, 25
Patch "UMSWA0", 0, 0
}

Sprite "UMSWB0", 45, 25
{
XScale 2.000
YScale 2.400
Offset 23, 25
Patch "UMSWB0", 0, 0
}

// End of texture definitions
52 changes: 52 additions & 0 deletions TEXTURES.brontornisrifle
Original file line number Diff line number Diff line change
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// Texture definitions generated by SLADE3
// on Tue Apr 4 15:23:00 2023

Sprite "BLSGB0", 92, 96
{
XScale 0.900
YScale 0.900
Offset -84, -90
Patch "BLSGA0", 0, 0
}

Sprite "BLSFA0", 59, 60
{
Offset -130, -65
Patch "BLSFA0", 0, 0
Patch "BLSGA0", -30, 35
{
Style Modulate
}
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Sprite "BLSFB0", 45, 48
{
Offset -137, -74
Patch "BLSFB0", 0, 0
Patch "BLSGA0", -37, 26
{
Style Modulate
}
}

Graphic "BRFRNTSIT", 27, 13
{
XScale 0.800
Patch "BRFRNSIT", 0, 0
}

Graphic "BRRET", 65, 65
{
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YScale 1.220
Patch "RLRET", 0, 0
}

Graphic "BRONTOSCOPE", 103, 103
{
XScale 1.400
YScale 1.400
Patch "LIBSCOPE", 0, 0
}

// End of texture definitions
40 changes: 40 additions & 0 deletions TEXTURES.doomedhunter
Original file line number Diff line number Diff line change
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// Texture definitions generated by SLADE3
// on Sat Mar 18 14:46:08 2023

Sprite "DMSGA0", 92, 92
{
Offset -100, -100
Patch "SHTGA0", 0, 0
}

Sprite "DMSGB0", 111, 113
{
Offset -45, -64
Patch "SHTGB0", 0, 0
}

Sprite "DMSGC0", 90, 140
{
Offset -25, -32
Patch "SHTGC0", 0, 0
}

Sprite "DMSGD0", 113, 131
{
Offset -26, -44
Patch "SHTGD0", 0, 0
}

Sprite "DMSGE0", 97, 92
{
Offset -95, -100
Patch "SHTGE0", 0, 0
}

Sprite "DMSGF0", 107, 97
{
Offset -93, -100
Patch "SHTGF0", 0, 0
}

// End of texture definitions
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