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Open the Unity Editor and navigate to Window > Package Manager.
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In the Package Manager, click Add (+) > Add package by git URL....
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Insert the following URL into the git URL field and click Add:
https://github.com/UPC-ViRVIG/AvatarGoVR.git?path=/com.virvig.avatargovr#xr4ed
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[Optional] In the Package Manager, click on AvatarGoVR, then import the example scenes by selecting Samples > Examples > Import.
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[Optional] Go to
Examples/Scenes/
in the Project Window to explore the sample scenes.
If you find our research useful, please cite our papers:
@article {ponton2022mmvr,
journal = {Computer Graphics Forum},
title = {{Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices}},
author = {Ponton, Jose Luis and Yun, Haoran and Andujar, Carlos and Pelechano, Nuria},
year = {2022},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.14628}
}
@inproceedings {ponton2022avatargo,
booktitle = {Eurographics 2022 - Short Papers},
editor = {Pelechano, Nuria and Vanderhaeghe, David},
title = {{AvatarGo: Plug and Play self-avatars for VR}},
author = {Ponton, Jose Luis and Monclús, Eva and Pelechano, Nuria},
year = {2022},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
ISBN = {978-3-03868-169-4},
DOI = {10.2312/egs.20221037}
}
This work is licensed under CC BY-NC-SA 4.0. The project and data is freely available for free non-commercial use, and may be redistributed under these conditions. Please, see the license for further details.