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Get Node Input Value
Leopold A-C edited this page Feb 4, 2021
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Category: Materials
Get the current default value from a node input in a shader tree that is applied to an object. The node name refers to the unique name, not the label.
Object
- Material must be applied to this object.
Material Name
- Unique name of the material.
Node Name
- Unique name of the node. Not the label.
Input
- Inputs start at index 0 from the top. Note: If you want the 3rd socket from the top, you'd look for index 2
Value
- Current value this input is using.
Documentation for Logic Nodes version 0.9.1 on UPBGE 0.3.0 Alpha