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Issues list

Leverage Behaviors for Enemies in GooeyDefence Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Topic: AI Requests, Issues and Changes related to pathfinding, behaviors, etc. Topic: Stabilization Requests, Issues and Changes related to improving stablity and reducing flakyness Type: Improvement Request for or addition/enhancement of a feature
#73 opened Apr 8, 2022 by jdrueckert
4 tasks
Extract Towers into Towers module Good First Issue Good for learners that are new to Terasology Size: M Medium-sized effort likely requiring some research and work in multiple areas Topic: Architecture Requests, Issues and Changes related to software architecture, programming patterns, etc. Type: Refactoring Request for or implementation of pure and automatic refactorings, e.g. renaming, to improve clarity
#70 opened Nov 13, 2021 by jdrueckert
Merge wiki documentation into docs/ documentation Category: Doc Requests, Issues and Changes targeting javadoc and module documentation Good First Issue Good for learners that are new to Terasology Type: Improvement Request for or addition/enhancement of a feature
#66 opened Apr 18, 2021 by jdrueckert
Rotate entities on movement Type: Improvement Request for or addition/enhancement of a feature
#47 opened Nov 29, 2020 by jdrueckert
Write up in game documentation
#33 opened Sep 9, 2018 by syntaxi
Implement path destroyer enemy
#32 opened Sep 9, 2018 by syntaxi
Balance systems, towers and enemies
#31 opened Sep 9, 2018 by syntaxi
Add Tests to the module
#26 opened Jul 21, 2018 by syntaxi
Create ADT for path
#22 opened Jul 20, 2018 by syntaxi
Improve shrine generation method
#1 opened May 11, 2018 by syntaxi
ProTip! Follow long discussions with comments:>50.