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name: Build Geode Mod | ||
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on: | ||
workflow_dispatch: | ||
push: | ||
branches: | ||
- "**" | ||
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jobs: | ||
build: | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
config: | ||
- name: Windows | ||
os: windows-latest | ||
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- name: macOS | ||
os: macos-latest | ||
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- name: Android32 | ||
os: ubuntu-latest | ||
target: Android32 | ||
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- name: Android64 | ||
os: ubuntu-latest | ||
target: Android64 | ||
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name: ${{ matrix.config.name }} | ||
runs-on: ${{ matrix.config.os }} | ||
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steps: | ||
- uses: actions/checkout@v4 | ||
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- name: Build the mod | ||
uses: geode-sdk/build-geode-mod@main | ||
with: | ||
bindings: geode-sdk/bindings | ||
bindings-ref: main | ||
combine: true | ||
target: ${{ matrix.config.target }} | ||
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package: | ||
name: Package builds | ||
runs-on: ubuntu-latest | ||
needs: ['build'] | ||
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steps: | ||
- uses: geode-sdk/build-geode-mod/combine@main | ||
id: build | ||
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- uses: actions/upload-artifact@v4 | ||
with: | ||
name: Build Output | ||
path: ${{ steps.build.outputs.build-output }} |
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# Prerequisites | ||
*.d | ||
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# Compiled Object files | ||
*.slo | ||
*.lo | ||
*.o | ||
*.obj | ||
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# Precompiled Headers | ||
*.gch | ||
*.pch | ||
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# Compiled Dynamic libraries | ||
*.so | ||
*.dylib | ||
*.dll | ||
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# Fortran module files | ||
*.mod | ||
*.smod | ||
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# Compiled Static libraries | ||
*.lai | ||
*.la | ||
*.a | ||
*.lib | ||
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# Executables | ||
*.exe | ||
*.out | ||
*.app | ||
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# Macos be like | ||
**/.DS_Store | ||
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# Cache files for Sublime Text | ||
*.tmlanguage.cache | ||
*.tmPreferences.cache | ||
*.stTheme.cache | ||
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# Ignore build folders | ||
**/build | ||
# Ignore platform specific build folders | ||
build-*/ | ||
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# Workspace files are user-specific | ||
*.sublime-workspace | ||
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# ILY vscode | ||
**/.vscode | ||
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# Local History for Visual Studio Code | ||
.history/ | ||
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# clangd | ||
.cache/ | ||
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# Visual Studio | ||
.vs/ | ||
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# CLion | ||
.idea/ | ||
/cmake-build-*/ |
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cmake_minimum_required(VERSION 3.21) | ||
set(CMAKE_CXX_STANDARD 20) | ||
set(CMAKE_CXX_STANDARD_REQUIRED ON) | ||
set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64") | ||
set(CMAKE_CXX_VISIBILITY_PRESET hidden) | ||
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project(SettingsPlus VERSION 1.0.0) | ||
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add_library(${PROJECT_NAME} SHARED | ||
src/main.cpp | ||
src/SettingsLayer.cpp | ||
# Add any extra C++ source files here | ||
) | ||
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if (NOT DEFINED ENV{GEODE_SDK}) | ||
message(FATAL_ERROR "Unable to find Geode SDK! Please define GEODE_SDK environment variable to point to Geode") | ||
else() | ||
message(STATUS "Found Geode: $ENV{GEODE_SDK}") | ||
endif() | ||
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add_subdirectory($ENV{GEODE_SDK} ${CMAKE_CURRENT_BINARY_DIR}/geode) | ||
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CPMAddPackage("gh:camila314/uibuilder#c662f54") | ||
target_link_libraries(${PROJECT_NAME} UIBuilder) | ||
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setup_geode_mod(${PROJECT_NAME}) |
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# Settings+ | ||
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An enhanced settings experience | ||
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<img src="logo.png" width="150" alt="the mod's logo" /> | ||
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## Build instructions | ||
For more info, see [The Geode docs](https://docs.geode-sdk.org/getting-started/create-mod#build) | ||
```sh | ||
# Assuming you have the Geode CLI set up already | ||
geode build | ||
``` | ||
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# Credits | ||
* [WylieMaster's GD Docs page on Game Variables](https://wyliemaster.github.io/gddocs/#/resources/client/gamesave/gv) |
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# Settings+ | ||
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An enhanced options modal for Geometry Dash. | ||
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### Features | ||
- Easily selectable categories | ||
- Searching | ||
- Options that aren't available in the base GD settings | ||
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HUGE thank you and shoutout to the [GD Docs](https://wyliemaster.github.io/gddocs/#), specifically the page about [game variables](https://wyliemaster.github.io/gddocs/#/resources/client/gamesave/gv). This mod would've been absolute pain to program without these resources. | ||
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And a quick thank you to hiimjustin000, for help in reverse engineering. |
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# Template Mod | ||
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Edit about.md to change this | ||
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- Gameplay | ||
- gv_0010 Flip 2P controls | ||
- gv_0011 Always Limit Controls | ||
- gv_0024 Show Cursor In-Game | ||
- gv_0026 Auto Retry | ||
- gv_0028 Disable Thumbstick | ||
- gv_0040 Show Percent | ||
- gv_0026 Default Mini Icon | ||
- gv_0052 Fast Reset | ||
- gv_0074 Restart Button | ||
- gv_0109 Extra Info (?) | ||
- gv_0113 Flip Plat. Controls | ||
- gv_0126 Decimal Percent | ||
- gv_0130 Orb Labels | ||
- gv_0134 Hide Attempts | ||
- gv_0153 Explode Player on Death | ||
- gv_0163 Quick Keys | ||
- gv_0167 Confirm Exit | ||
- gv_0174 Hide Playtest Text | ||
- Practice | ||
- gv_0027 Auto Checkpoints | ||
- gv_0067 High Start Position Accuracy | ||
- gv_0068 Quick Checkpoint Mode | ||
- gv_0071 Hide Practice Button | ||
- gv_0100 Practice Death Effect | ||
- gv_0135 Hide Attempts in Practice | ||
- Perf | ||
- gv_0014 Disable Explosion Shake | ||
- gv_0023 Smooth Fix | ||
- gv_0042 Increase Max Levels | ||
- gv_0056 Disable Object Alert | ||
- gv_0065 Move Optimization | ||
- gv_0066 High Capacity Mode | ||
- gv_0081 Disable Shake Effect | ||
- gv_0082 Disable High Object Alert | ||
- gv_0093 Increase Local Levels Per Page | ||
- gv_0101 Force Smooth Fix | ||
- gv_0102 Smooth Fix in the Editor | ||
- gv_0108 Auto LDM | ||
- gv_0126 Save Gauntlet Levels | ||
- gv_0128 Lock Cursor In-Game | ||
- gv_0136 Extra LDM | ||
- gv_0140 Disable Orb Scale | ||
- gv_0141 Disable Trigger Orb Scale | ||
- gv_0155 Disable Shader Anti-Aliasing | ||
- Audio | ||
- gv_0010 Load Songs into Memory | ||
- gv_0022 Higher Audio Quality | ||
- gv_0033 Change Song Path | ||
- gv_0018 No Song Limit | ||
- gv_0125 Normal Music in Editor | ||
- gv_0142 Reduce Audio Quality | ||
- gv_0159 Audio Fix 01 | ||
- Misc | ||
- gv_0095 Do Not... | ||
- gv_0015 Flip Pause Button | ||
- gv_0061 Switch Spider Teleport Color | ||
- gv_0062 Switch Dash Fire Color | ||
- gv_0096 Switch Wave Trail Color | ||
- gv_0072 Disable Gravity Effect | ||
- gv_0073 New Completed Filter | ||
- gv_0075 Disable Comments | ||
- gv_0076 Disable Account Comments | ||
- gv_0077 Featured Levels Only | ||
- gv_0083 Disable Song Alert | ||
- gv_0084 Manual Level Order | ||
- gv_0090 Autoload Comments | ||
- gv_0094 More Comments Mode | ||
- gv_0099 Show Leaderboard Percent | ||
- gv_0168 Fast Menu |
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# 1.0.0 | ||
- Initial Release |
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{ | ||
"geode": "3.2.0", | ||
"gd": { | ||
"win": "2.206", | ||
"android": "2.206", | ||
"mac": "2.206", | ||
"ios": "2.206" | ||
}, | ||
"id": "techstudent10.settings_plus", | ||
"name": "Settings+", | ||
"version": "v1.0.0", | ||
"developer": "TechStudent10", | ||
"description": "A better Settings experience", | ||
"repository": "https://github.com/TechStudent10/SettingsPlus", | ||
"issues": { | ||
"info": "Please report issues and bugs to the Issues page on GitHub", | ||
"url": "https://github.com/TechStudent10/SettingsPlus/issues" | ||
}, | ||
"tags": [ | ||
"enhancement", | ||
"interface", | ||
"utility" | ||
] | ||
} |
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# Converts the stuff I put in about.md into the macro for the mod | ||
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text_input = """- gv_0027 Auto Checkpoints | ||
- gv_0067 High Start Position Accuracy | ||
- gv_0068 Quick Checkpoint Mode | ||
- gv_0071 Hide Practice Button | ||
- gv_0100 Practice Death Effect | ||
- gv_0135 Hide Attempts in Practice""" | ||
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for line in text_input.split("\n"): | ||
line = line[2:] # Remove the - | ||
gv = line.split(" ")[0].replace("gv_", "") # Retrive Game Variable | ||
name = line.replace("gv_" + gv + " ", "") # Retrieve Name | ||
print(f"SETTING(\"{name}\", \"{gv}\")") |
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