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Readme and ZoneManager
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GrafDimenzio committed Apr 6, 2023
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145 changes: 145 additions & 0 deletions Example Roles/ZoneManager.syml
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[Role]
name: ZoneManager
roleId: 100
teamId: 3
enemies:
- 0
- 2
- 4
friends:
- 1
- 3
role: FacilityGuard
visibleRole: None
ownRole: None
escapeRole: 4
health: 110
maxHealth: 110
artificialHealth: 0
maxArtificialHealth: 75
possibleSpawns:
- roomName: Scp173
position:
x: -5.36
y: 0.97
z: 0.09
rotation:
x: 0
y: 180
z: 0
- roomName: Scp330
position:
x: -4.39
y: 0.96
z: 1.92
rotation:
x: 0
y: 180
z: 0
- roomName: LczCheckpointB
position:
x: -2.48
y: 0.96
z: -4.72
rotation:
x: 0
y: 180
z: 0
- roomName: LczCheckpointA
position:
x: -2.48
y: 0.96
z: -3.09
rotation:
x: 0
y: 180
z: 0
- roomName: LczOffice
position:
x: -5.47
y: 0.96
z: -3.1
rotation:
x: 0
y: 180
z: 0
- roomName: LczOffice
position:
x: -5.47
y: 0.96
z: 3.1
rotation:
x: 0
y: 180
z: 0
possibleInventories:
- items:
- chance: 100
provideFully: true
iD: 3
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
- chance: 100
provideFully: true
iD: 14
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
- chance: 100
provideFully: true
iD: 36
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
- chance: 100
provideFully: true
iD: 34
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
- chance: 100
provideFully: true
iD: 34
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
ammo:
ammo5: 0
ammo7: 0
ammo9: 0
ammo12: 0
ammo44: 0
customDisplay: true
hierarchy: true
useCustomUnitName: true
customUnitName: 'Site Staff'
teamsThatCanSeeUnit:
- 1
- 3
scale:
x: 1
y: 1
z: 1
godMode: false
displayInfo: ''
spawnMessageTime: 15
spawnBroadcast: ''
spawnHint: 'You are a <color=grey>ZoneManager</color>'
spawnWindow: ''
setPlayerAtRoundStartChance: 5
spawnOneScpLessOnSpawn: false
respawnReplace:
maxSpawnAmount: 5
maxRespawnAmount: 0
maxAmount: 5
174 changes: 87 additions & 87 deletions README.md
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# AdvancedCustomRoles
This is a SCP:SL plugin for [Synapse](http://synapsesl.xyz) with which you can easily create new Roles with no coding knowledge.
This is a SCP:SL plugin for [Synapse 3](http://synapsesl.xyz) with which you can easily create new Roles with no coding knowledge.

***

## Installation
1. [Install Synapse](https://docs.synapsesl.xyz/setup/setup)
2. Place the AdvancedCustomRoles.dll file that you can download [here](https://github.com/SynapseSL/AdvancedCustomRoles/releases) in your plugin directory
3. Restart/Start your server.
Download the latest version of this Plugin and unzip the file inside your SL Server Files

***

# Create Custom Roles

It is very easy to create new Roles. A Example file will be generated in `~/Synapse/configs/server-shared/customroles` that you can use as base to create a new Role.
It is very easy to create new Roles. A Example file will be generated in `~/Synapse/CustomRoles` that you can use as base to create a new Role.

If you need more Examples you can see some Example Roles [here](https://github.com/SynapseSL/AdvancedCustomRoles/tree/master/Example%20Roles)
You can read our docs [here](https://docs3.synapsesl.xyz/resources) for Information about some Id's you need for configuring roles

`Note: Every Role must have his own file inside the customroles folder.`

### Inventory
## Example Role
```yml
inventory:
items:
# The chance that the player gets the Items
[Role]
name: ExampleRole
#A unique id for this Role for plugins and commands to spawn this role
roleId: 101
#The team wh
teamId: 2
#A list of all enemies that must be defeated before the round can end
enemies:
- 0
#A list of all teams that this role can't damage (ff configuration)
friends:
- 0
#The Role which the Player will actually be set and will be used for internal server calculation
role: ClassD
#The Role which other Players will see. When None it uses role
visibleRole: None
#The Role which the Player itself will see. When None it uses role
ownRole: None
#The role the player will be assigned when he escapes
escapeRole: 4294967295
health: 100
maxHealth: 150
artificialHealth: 0
maxArtificialHealth: 75
#The spawn locations for this Role. Use the Roompoint command in game to get the values
possibleSpawns:
- roomName: Shelter
position:
x: 0
y: 2
z: 0
rotation:
x: 80
y: 180
z: 0
#The Inventories the player can get
possibleInventories:
- items:
- chance: 100
# If the prefered weapon attachments should be used
usePreferences: false
# The Id of the Item
iD: 0
durabillity: 0
provideFully: true
iD: 1
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
ammo:
ammo5: 50
ammo7: 50
ammo9: 50
ammo5: 0
ammo7: 0
ammo9: 10
ammo12: 0
ammo44: 0
```
### Role Information
```yml
# The Name of the Role that other plugins use
name: ExampleRole
# The ID of the Role (you can set your class with setclass {playerid} {Roleid})
roleID: 25
# The Team of the Role (see https://docs.synapsesl.xyz/resources#teams). You can also use your own IDs to create a own Team
teamID: 0
# The Team IDs of the enemies that must be defeated or else the round can't end
enemies:
- 0
# The Team IDs that the role can't hurt
friends:
- 0
```
### Display
```yml
# The skin that the role use (https://docs.synapsesl.xyz/resources#roles)
spawnrole: ClassD
# The Role the Player will become after Escaping
# -1 is None
escapeRole: -1
# The amount of Health the Role spawns with
spawnHealth: 100
# The max amount of Health the Role can have
maxHealth: 100
# The Text that should be displayed when looking at the player of this Role
displayInfo: <color=green>Example</color>
# If the Role name should be removed. For Example Class-D, which can be usefull in combination with displaInfo
removeRoleName: true
```
### SpawnMessage
```yml
# The amount of Time the Broadcast/Hint should be displayed
#When enabled will a Custom Display generated that shows the Custom Role Name instead of the vanilla one
customDisplay: true
#When enabled the Role will display it's unit in the custom display
hierarchy: false
#When enabled will the unit in the Custom Display be a custom one
useCustomUnitName: false
#See above
customUnitName: ''
#A list of teams that can see the unit
teamsThatCanSeeUnit: []
scale:
x: 1
y: 1
z: 1
godMode: false
#Additional Info that will be added to the Display
displayInfo: Test
spawnMessageTime: 5
# The Broadcast that should be displayed
spawnBroadcast: ''
# The Hint that should be displayed
spawnHint: ''
# The content of the Window that appear when spawning
spawnHint: Hello
spawnWindow: ''
```
#The chance for each player that he will spawn as this role
setPlayerAtRoundStartChance: 0
#When enabled will one Scp spawn less upon this role being spawned
spawnOneScpLessOnSpawn: false
# left side the Role Id and Right side the chance
# this will replace the role on the left upon Respawn
respawnReplace:
12: 0
maxSpawnAmount: 10
maxRespawnAmount: 10
maxAmount: 5

## Spawn
```yml
# The locations where the role can spawn (remove it for default spawns)
spawns:
- room: EZ_Shelter
x: 0
y: 2
z: 0
- room: EZ_Shelter
x: 2
y: 2
z: 0
# This replace a Role at the start of the Round with the Custom Role
# The first value (here 0 which would be SCP-173) is the Role that is going to be replaced and the second value is the chance that the role will be replaced with the custom one
roundStartReplace:
0: 100
# The same than roundStartReplace except with a Team respawn.(Chaos / MTF Respawn)
respawnReplace: ::lsb::::rsb::
# The max amount of this custom role that can spawn at the beginning of the round
maxSpawnAmount: -1
# The max amount of this custom role that can respawn in one respawn
maxRespawnAmount: -1
# The max Amount of this role that can ever exist (you can still forceclass yourself to the role)
maxAmount: -1
[Scp]
scpAttackDamage: 200
scp106TakeIntoPocket: true

[Advanced]
commandToExecuteAtSpawn:
- pbc %player% 5 Hello
commandToExecuteAtDeSpawn:
- pbc %player% %playername% you are now dead
```

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