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Releases: SimonBuxx/Linkuit-Studio

v1.0.0.2

29 Mar 19:42
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  • Linkuit Studio's first major release 🎉
  • Added new component icons
  • Added a short in-place tutorial
  • Text label line height is now equal to the grid size
  • Added an option to hide the canvas grid
  • Fixed a bug where the wrong pins were hidden during simulation
  • Fixed a bug where the clock configuration widget would not disappear when selecting multiple components
  • Fixed a bug where drawing wires of length zero would create an undo event

v0.9.8.278

15 Jan 20:32
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v0.9.8.278 Pre-release
Pre-release
  • Added a new pie menu that opens on right klick for easy access to the editing tools
  • Replaced most icons with icons from Google Material Symbols
  • Updated the design of the welcome dialog window and overall UI
  • Minor bugfixes and improvements

v0.9.8.64

31 Dec 12:55
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v0.9.8.64 Pre-release
Pre-release
  • Added support for adding or removing components to the selection by clicking while holding the shift key
  • The last used file path is now restored when opening file dialogs
  • Fixed a bug where component pin labels would be cut off at some zoom levels
  • Fixed a bug that made the license texts disappear when clicking on links
  • Minor bugfixes and improvements

v0.9.8.7

11 Dec 15:55
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v0.9.8.7 Pre-release
Pre-release
  • Added master-slave D and JK flip-flops
  • Various bugfixes and improvements

v0.9.7.181

19 Nov 15:08
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v0.9.7.181 Pre-release
Pre-release
  • The toolbox now scales with the window size. The widgets for component configuration are moved below the toolbox.
  • Fixed an issue where pins of left-facing components could be drawn in the wrong position.
  • Various bugfixes and improvements

v0.9.7.21

05 Nov 14:53
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v0.9.7.21 Pre-release
Pre-release

This is the first public beta version of Linkuit Studio.

Some feature and stability goals are not yet met and therefore this version does not fully represent the final product. The final version 1.0 will likely include some kind of tutorial, master-slave D and JK flip-flops and various improvements. Version 1.0 will be released as soon as it is ready.