Default Unity UI shader with HDR color support.
Create a material with this shader and apply it to a UI Image. To get an actual glow effect make sure that:
- Your post-processing stack of choice has Bloom enabled.
- Your UI element's canvas is set to
Screen Space - Camera
orWorld Space
. - The camera used to render the canvas is using the post-processing effects.
- The camera used to render the canvas has
Allow HDR
checked. - Your project's Graphics settings has
Use HDR
checked.