use claves::{init, deinit};
fn main(){
// Global channel, you can initiate a receiver from multiple threads and all of them will receive the events.
let receiver = init();
dbg!(receiver.recv().unwrap());
// Deinitializes all threads that capture data from the keyboard and mouse, then empties out the global channel.
deinit();
}
- MacOS (Uses Core Graphics API to intercept Session Events and Carbon API to translate Virtual Keycodes into Unicode Characters). Requires Accessibility permissions, check the MacOS Example.
- Windows (Uses Windows Hooks API to intercept Events and the Winuser API to translate Virtual Keycodes into Unicode Characters).
- Linux. Not planned for now.