Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

CNJ and SubFst Quests and EventMgr Fixes #954

Merged
merged 5 commits into from
May 13, 2024

Commits on Jan 18, 2024

  1. implement initial CNJ job quests

    - ClsCnj998
    - ClsCnj999
    pinapelz committed Jan 18, 2024
    Configuration menu
    Copy the full SHA
    cfb9408 View commit details
    Browse the repository at this point in the history
  2. Configuration menu
    Copy the full SHA
    3d1c8b0 View commit details
    Browse the repository at this point in the history

Commits on May 10, 2024

  1. Add condition to increment currentKC in SubFst011

    Prevents repeated excess quest progress event notices if Enemy0 is killed after kill count is already reached
    pinapelz committed May 10, 2024
    Configuration menu
    Copy the full SHA
    8f408c4 View commit details
    Browse the repository at this point in the history

Commits on May 12, 2024

  1. add remove condition casting in EventMgr

    fixes issue where using EventItemAction during quests makes the player stuck casting
    pinapelz committed May 12, 2024
    Configuration menu
    Copy the full SHA
    3008404 View commit details
    Browse the repository at this point in the history
  2. fix infinite loop trying to return from Event

    Scene00099 doesn't do anything and causes server to infinitely attempt to return from it
    pinapelz committed May 12, 2024
    Configuration menu
    Copy the full SHA
    4679420 View commit details
    Browse the repository at this point in the history