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SRB2Kart v1.0.4

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@wolfy852 wolfy852 released this 18 Mar 07:47
· 1838 commits to master since this release
  • Major changes:

    • Added a ping display in the lower-right hand corner of the screen that's on by default
    • Fixed the game not being properly marked as modified when loading addons from the command line
    • Up to 128 characters can now be loaded, up from 64
    • The field of view can now be adjusted with the fov console variable
    • Added the ability to set a password for joining a server
    • Game speed is now displayed on the in-game server browser for Race servers
  • Map changes:

    • Strengthened offroad in sections of Green Hills, Sonic Speedway, Sunbeam Paradise, Megablock Castle, Blue Mountain, Barren Badlands, CK Cloud Tops 2, and SM Special Stage 3
    • Extended the finish line on Paradise Hill, Misty Maze, Midnight Channel, Cloud Cradle K, and Aurora Atoll
    • Daytona Speedway: Raised guard walls
    • Grand Metropolis: Completely removed the building skip
    • Megablock Castle: Fixed a lap exploit
    • Sapphire Coast: Checkpoint adjustment to fix players spawning in the cliff of the thin bridge shortcut
    • Casino Resort: Fixed wall scrolling textures
    • Misty Maze: Fixed boundary bricks around the finish line causing players to get stuck in off-road
    • Donut Plains 1: Fixed layering issues with players and off-road grass
    • Black Bliss: New Hell map, replacing CNR Townsville Raceway
    • Blue Mountain Classic: Changed the level select picture
  • Item changes:

    • Fix item toggle menu disabling the wrong items when used
    • Fixed Orbinaut*4 and Jawz*2 not appearing in the item rotation
    • Fixed many power items disappearing from the rotation in 9P+ races
    • Fixed drift sparks not generating on offroad when using an item that negates offroad's effect
    • Using a Sneaker now cuts your flashing invincibility short
    • Added a possible fix for synch failures related to using Shrink
    • Shrink timer is now a consistent 20 seconds long
    • Prevent certain items from being rolled for the first 30 seconds of a race
    • Adjusted Mine: increased startup time, greatly increased startup time when dropping mines, reduced the explosion radius, removed automatic explosion after a certain time, and punt mines that have not activated yet on collision instead of exploding immediately
    • Fixed Hyudoro being tangible to Jawz and Orbinauts
    • Only allow one Hyudoro to be rolled every five seconds
    • Added the ability to cancel Grow early by holding the item button
    • SFX now plays when sniping someone with a throwable item
    • SPB Rush odds are not affected by player count
    • Reticule is displayed on minimap while SPB is out
    • Removed limit on how many players can simultaneously have invincibility or grow
    • Make thunder shield explosion radius properly adjust to map scale
    • Prevent players from stacking multiple thunder shields in their item box
  • Modding changes:

    • Added player.splitscreenplayer variable for determining if a player is a splitscreen player 2/3/4
    • Added cmd.latency variable for reading how many frames of latency a player has
  • Other gameplay changes

    • Greatly improved anti-gravity support
    • Fixed various issues related to player collisions causing absurd thrusts
    • Fixed an issue with latency detection that would occasionally cause steering problems
    • Adjusted speed requirements for water skipping
    • Adjust vertical launch momentum underwater in various cases
    • 2P splitscreen now uses an FOV adjustment for better consistency with other view mode cameras
    • Simplified various explosion effects to improve framerate
    • Fixed occasional bonks on staircases
    • Added a bunch of new player colors and modified some old ones
  • Crash/freeze fixes:

    • Fixed occasional crash in Daytona Speedway and other maps from drawing papersprites
    • Fixed Linux builds hanging after 34 hours of continuous runtime
    • Fixed memory leaks leading to potential crashes when sitting on certain menus for an extended period of time
    • Fixed server crash when receiving a join request while playing certain maps from PK3 addons
  • Misc changes:

    • Gave FPS display a smaller font
    • Improved ping limit detection
    • Fixed arrows indicating chat can be scrolled not appearing
    • Fixed full servers at maximum player counts not showing up on the master server or responding to join requests
    • Added toggles for various behaviors on losing game focus
  • Bonuschars updates:

    • Added Cream, by Virt
    • Added NiGHTS, by Mr. McScrewup
    • Added Beat, by Ezo
    • Added Kiryu, by LJStar
    • Added Ulala, by zxyspku and LJStar
    • Added Ray, by Voltrix
    • Added Chaos Zero, by 1-Up Mason
    • Updated sprites for AiAi, E-102 Gamma, Espio, and Wonder Boy
    • Replaced sprites for Rouge and Shadow
    • Adjusted Rouge's stats