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rc_client_idle

Jamiras edited this page Jun 2, 2023 · 1 revision

Processes queued events (like keeping the session active on the server and retrying failed unlocks).

Syntax

void rc_client_idle(
    rc_client_t* client
);

Parameters

client

The rc_client_t potentially containing queued events.

Remarks

This should be called at least once every few seconds while the emulator is paused (or otherwise not calling rc_client_do_frame).

It is automatically called every time rc_client_do_frame is called.

Minimum version: 11.0.0

See also

rc_client_do_frame

rcheevos

rc_client

Integration guide

client

user

game

processing

rc_client_raintegration

Integration guide

rc_runtime

rhash

rapi

common

user

runtime

info

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