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This project contains all concteptual things that I have been working on in Unity.

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RadoslawKozaczuk/UnityGameConcepts

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UnityGameConcepts

This project contains all concteptual things that I have been working on in Unity.

  • parallelisation (EntityComponentSystem and JobSystem)
  • procedural world generation and its optimization
  • mesh rendering and deformation
  • basic shaders and particle effects
  • object and scene managment

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This project contains all concteptual things that I have been working on in Unity.

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