Skip to content

Releases: PurdueSIGGD/Lumina

Lumina v0.4.0

29 Oct 00:46
0c3204f
Compare
Choose a tag to compare
Lumina v0.4.0 Pre-release
Pre-release

Fixed armor getting huge stats increases when upgraded
Added a light source to the main menu player
Fixed opening dungeons far away
Fixed sprinting aimation being stuck when opening doors
Made mouse less sensitive, and lowered camera animations
Also added some sprites for the config menu

Lumina v0.3.0

25 Oct 02:45
Compare
Choose a tag to compare
Lumina v0.3.0 Pre-release
Pre-release

Made skeletons harder
Fixed skeelton animation transitions
fixed bat collider and spawning
fixed dungeon collisions letting bats get outside
removed chandelier collision that annoyed enemies
Magic now has potency and damage
Made description panels stop moving around
Attempt to fix inventory duplication issues
Made overlay screens larger
New icon for lightning
New way organizing multiple items, should prevent duplicate items from showing
Fixed an issue with tier 1 skelebros being quiet
Gave darklings a closer hit range
Fixed a bug with picking up arrows
Begrudgingly turned island 1 music back on

Lumina Pre-Release

19 Oct 22:20
Compare
Choose a tag to compare
Lumina Pre-Release Pre-release
Pre-release

First public release of Lumina using the Github release system

For the bug hunt on 10/21/17