Plasma Game engine is a C++ powered 2D and 3D game engine that is designed to be straigt forward yet powerful for all users. We aim to have clear and easy to read code with many comments allowing anyone to pickup and extend the code as they feel is needed. Plasma is originally branched from the Zero Game Engine.
You can find the latest compiled version of the launcher on the Plasma discord, if you get lost feel free to ask there.
git clone --recursive https://github.com/PlasmaEngine/PlasmaEngine.git
- Open folder with VS2019+
- (Optional) Manage Configuration to add x64-Release configuration
- Build
- run build_vs2019_x64.bat
- run build_vs2019_ninja.bat
- In Development
- In Development
- Josh (Engine Developer)
- Jesco (Engine Developer)
- Dave (Engine Contributer)
- ad3m3r5 (Engine Contributer)
- theLemon505 (Engine Contributer)
- Konfus-dev (Engine Contributer)
- jayrulez (Engine Contributer)
- AdvancedInstaller (Providing open source license for launcher installer)
- Digipen and everyone who worked on Zero
- WelderFoundation (Useful addition to Zero and thirdparty repos)