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Release/v0.3.1.0 #1207

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Release/v0.3.1.0 #1207

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Belonit
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@Belonit Belonit commented Feb 17, 2024

Migrating

  • Shadow for debris & meteor animations is changed to ExtraShadow.

Changelog

New:

  • Option to center pause menu background (by Starkku)
  • In addition to PlacementGrid.Translucency, allow to set the transparency of the grid when PlacementPreview is enabled, using the PlacementGrid.TranslucencyWithPreview tag (by Belonit).

Phobos fixes:

  • Fixed Interceptor not resetting target if the intercepted projectile changes type to non-interceptable one afterwards (by Starkku)
  • Fixed a potential crash caused by a faulty hook in weapon selection code (by Starkku)
  • Fixed PlacementPreview setting for BuildingTypes not being parsed from INI (by Starkku)
  • Optimized performance for map trigger retint action light source fix (by Starkku)
  • Fixed owned LimboDelivery buildings not being saved correctly in savegames (by Starkku)
  • Fixed a typo in weapon selector code causing issues with NoAmmoWeapon and related checks (by Starkku)

Vanilla fixes:

  • Fixed position and layer of info tip and reveal production cameo on selected building (by Belonit)
  • Fixed a glitch related to incorrect target setting for missiles (by Belonit)
  • Skipped parsing [Header] section of compaign maps which led to occasional crashes on Linux (by Trsdy)
  • Fixed teleport units' frozen-still timer being reset after load game (by Trsdy)

Fixes / interactions with other extensions:

  • Fixed an issue introduced by Ares that caused Grinding=true building ActiveAnim to be incorrectly restored while SpecialAnim was playing and the building was sold, erased or destroyed (by Starkku)

Starkku and others added 18 commits July 29, 2023 19:03
Also move the CurrentLaserWeaponIndex from TechnoExt to BuildingExt since it is only used for buildings
Because Version is version of the mod and InternalVersion is version of the engine
# Conflicts:
#	docs/Whats-New.md
#	src/Ext/TAction/Hooks.cpp
…elected building (#1131)

* Fixes layer and position of InfoTip and SpiedSelection

* Update docs
…ed (#1194)

* Add separate tag for grid transparency when PlacementPreview is enabled

[AudioVisual]->PlacementGrid.TranslucencyWithPreview=
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@Belonit Belonit marked this pull request as draft February 17, 2024 20:59
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4 participants