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data/pathfinder/paizo/roleplaying_game/core_rulebook/cr__stats.lst
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# Sat Nov 24 09:48:31 2018 -- reformated by PCGen PrettyLST v6.08.00 | ||
# Fri Nov 16 19:52:40 2018 -- reformated by PCGen PrettyLST v6.08.00 | ||
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# Name SORTKEY ABB Unique Key STATMOD Define Combat bonus Bonus to HP Modify VAR Ability | ||
# Name SORTKEY ABB Unique Key STATMOD Define Combat bonus Bonus to HP Modify VAR Ability Bonus | ||
Strength SORTKEY:1 ABB:STR KEY:STR STATMOD:floor(SCORE/2)-5 DEFINE:PreStatScore_STR|0 DEFINE:MAXLEVELSTAT=STR|STRSCORE-10 DEFINE:LOADSCORE|0 DEFINE:TWOHANDDAMAGEDIVISOR|0 DEFINE:OFFHANDLIGHTBONUS|0 DEFINE:RacialVision|0 DEFINE:OversizeWeaponToHitBonus|0 BONUS:COMBAT|TOHIT.Melee|STR|TYPE=Ability|PREVAREQ:DisableToHitMeleeStr,0 BONUS:COMBAT|DAMAGE.Melee,DAMAGE.Thrown|STR|TYPE=Ability BONUS:COMBAT|DAMAGEMULT:0|if(STR>0,0.5,1) BONUS:COMBAT|DAMAGEMULT:1|1 BONUS:COMBAT|DAMAGEMULT:2|if(STR>0,1.5,1) BONUS:COMBAT|DAMAGE.Splash|-STR|TYPE=Ability BONUS:VAR|PreStatScore_STR|STRSCORE BONUS:VAR|LOADSCORE|STRSCORE BONUS:VAR|TWOHANDDAMAGEDIVISOR,OFFHANDLIGHTBONUS|2 BONUS:VAR|RacialVision|1|TYPE=Racial|!PREABILITY:1,CATEGORY=Special Ability,TYPE.RacialVision ABILITY:Internal|AUTOMATIC|Default | ||
Dexterity SORTKEY:2 ABB:DEX KEY:DEX STATMOD:floor(SCORE/2)-5 DEFINE:PreStatScore_DEX|0 DEFINE:MAXLEVELSTAT=DEX|DEXSCORE-10 DEFINE:INITCOMP|0 DEFINE:ACAbilityStat|0 DEFINE:MXDXEN|0 DEFINE:FightingDefensivelyACBonus|0 DEFINE:FightingDefensivelyAC|0 DEFINE:TotalDefenseACBonus|0 DEFINE:TotalDefenseAC|0 BONUS:COMBAT|TOHIT.Ranged|DEX|TYPE=Ability|PREVAREQ:DisableToHitRangedDex,0 BONUS:COMBAT|AC|10|TYPE=Base BONUS:COMBAT|AC|min(ACAbilityStat, min(MXDXEN,MODEQUIPMAXDEX))|TYPE=Ability|PREVAREQ:ACStatNotDex,0 BONUS:COMBAT|AC|max(FightingDefensivelyAC,TotalDefenseAC)|TYPE=Dodge BONUS:VAR|PreStatScore_DEX|DEXSCORE BONUS:VAR|INITCOMP|DEX BONUS:VAR|ACAbilityStat|DEX BONUS:VAR|MXDXEN|1000|PREVAREQ:ENCUMBERANCE,0 BONUS:VAR|MXDXEN|3|PREVAREQ:ENCUMBERANCE,1 BONUS:VAR|MXDXEN|1|PREVAREQ:ENCUMBERANCE,2 | ||
Constitution SORTKEY:3 ABB:CON KEY:CON STATMOD:floor(SCORE/2)-5 DEFINE:PreStatScore_CON|0 DEFINE:MAXLEVELSTAT=CON|CONSCORE-10 DEFINE:UseAlternateDamage|0 DEFINE:UseCombatManueverBonus|0 BONUS:HP|WOUNDPOINTS|CON BONUS:HP|BONUS|CON|PRERULE:1,DAMAGE_HP BONUS:HP|ALTHP|CONSCORE*2 BONUS:VAR|PreStatScore_CON|CONSCORE BONUS:VAR|UseAlternateDamage|1|PRERULE:1,DAMAGE_VW BONUS:VAR|UseCombatManueverBonus|1|PRERULE:1,USE_CMB | ||
Intelligence SORTKEY:4 ABB:INT KEY:INT STATMOD:floor(SCORE/2)-5 DEFINE:PreStatScore_INT|0 DEFINE:MAXLEVELSTAT=INT|MaxLevelStat_Int DEFINE:AdditionalLanguage|0 DEFINE:BonusRetroSkillPoints|0 DEFINE:MaxLevelStat_Int|0 BONUS:VAR|PreStatScore_INT|INTSCORE BONUS:VAR|MaxLevelStat_Int|INTSCORE-10 | ||
Intelligence SORTKEY:4 ABB:INT KEY:INT STATMOD:floor(SCORE/2)-5 DEFINE:PreStatScore_INT|0 DEFINE:MAXLEVELSTAT=INT|MaxLevelStat_Int DEFINE:AdditionalLanguage|0 DEFINE:BonusRetroSkillPoints|0 DEFINE:MaxLevelStat_Int|0 BONUS:VAR|PreStatScore_INT|INTSCORE BONUS:VAR|MaxLevelStat_Int|INTSCORE-10 BONUS:LANG|BONUS|max(INT,0)+var("AdditionalLanguage") BONUS:MODSKILLPOINTS|NUMBER|var("STAT.3.MOD.NOEQUIP.NOTEMP")+BonusRetroSkillPoints | ||
Wisdom SORTKEY:5 ABB:WIS KEY:WIS STATMOD:floor(SCORE/2)-5 DEFINE:PreStatScore_WIS|0 DEFINE:MAXLEVELSTAT=WIS|WISSCORE-10 BONUS:VAR|PreStatScore_WIS|WISSCORE | ||
Charisma SORTKEY:6 ABB:CHA KEY:CHA STATMOD:floor(SCORE/2)-5 DEFINE:PreStatScore_CHA|0 DEFINE:MAXLEVELSTAT=CHA|CHASCORE-10 DEFINE:BypassSizeMods|0 DEFINE:NormalMount|0 DEFINE:SizeIncrease|0 DEFINE:SizeDecrease|0 DEFINE:NormalFollower|0 BONUS:COMBAT|AC|min(CHA, min(MXDXEN,MODEQUIPMAXDEX))|TYPE=Ability|PREVAREQ:ACStatIsCha,1 BONUS:VAR|PreStatScore_CHA|CHASCORE BONUS:VAR|NormalMount,NormalFollower|1 |