Extensible open world rogue like game with pixel art. Players can explore the wilderness and ruins. This game is written in Rust.
Ruin (Example of auto generated map)
Town (Example of created map by map-editor)
The player arrives at a recently discovered continent where a lot of ruins remain. The player will explore ruins and fight against monsters. By collecting relics in ruins, the player can earn money and fame, and solve the mystery of the ruined nation.
This is a very early project. Many features for playing are not completed.
Binary format of pak files and save files may be changed before version 1.0.
- 2D graphics.
- Easy to extend by the pak file system. Most of assets are packaged as pak file. Pak file can be created by makepak. Users can add new characters, items and dungeons easily by pak file system.
- Map editor to create new map.
- Script to describe talks and events in game.
- Open world. Provide many playing style for players. The game objective will be different by players.
In this game, most of image data and many assets are handled as XXObject. XXObject is packaged to pak files. Their file extension is "pak". Pak files and the sources are under rusted-ruins-pak.
Please install SDL2 libraries at first. For Ubuntu users:
sudo apt install libsdl2-dev libsdl2-ttf-dev libsdl2-image-dev libsdl2-mixer-dev
Rusted Ruins is written in Rust, so please install Rust compilation tools. You can use rustup to install Rust.
After that, clone this repository, download pak files, and run.
git clone https://github.com/garkimasera/rusted-ruins.git
cd rusted-ruins
./download-pak.sh
RUSTED_RUINS_APP_DIR=./res cargo run --release -p rusted-ruins
Arrow keys - Move
Enter key - Enter towns or dungeons, walk up/down stairs, and select an answer when talking.
d - Drop items
e - Eat an item
f - Shot
g - Pick up items
i - View inventory
o - Open game information window
q - Drink an item
s - Open status window
t - Targetting mode
w - Open equipment window
escape - Open exit window
GPL v3