Releases: Namaneo/Junie
Releases · Namaneo/Junie
v0.7.1
v0.7.0
- Respect cores FPS more accurately (especially on iOS battery saver mode).
- Files are now stored in the Origin Private File System.
- Improve joypad to swipe from one button to another without removing the finger from the screen.
- Add Nintendo 64 and PlayStation emulation (experimental).
- Junie has an icon, finally!
v0.6.0
Well, there's a lot in this one... I'll try to summarize the most important features:
- The WASM side has been reduced to its minimum, and now acts as a standalone library being dynamically loaded web-side.
- The UI has been entirely re-written to embrace that new core implementation strategy, with JSDoc to ease its development.
- Files (saves, cheats, etc.) are now backed up tin a ZIP file, so you can explore and use those in another frontend if desired.
- A decent amount of performance optimizations have been made, especially regarding memory management.
- Git submodules have been dropped in favor of custom-made JSON that describe the cores, accessible app-wide.
- The cores now run in a dedicated WebWorker, with live-reload of the configuration and threading support.
As always, this is an experimental project: you'll definitely experience bugs and crashes! If so, I'd be grateful if you raise issues describing them.
Warning: The files are now stored in a completely different way. You'll loose your save data when updating to this version. Please backup your old saves and open an issue if you need them in the new version of Junie.
v0.5.1
v0.5.0
Important: Please backup your saves before updating! The way saves and cheats are stored has changed and, while I tested what I could to make sure it's backward compatible, I can't guarantee it.
There's too much changes to be listed here, so I'll try to be quick:
- The API has been removed: instead, you just need to serve the
games
directory with any HTTP server, e.g.http.server
ornginx
- All cores are compiled into a single WASM file, which makes the overall reactivity of the app way better
- Literally everything except the remote library is now stored in the browsers database, which improves the offline experience
- Save files can now be edited whether or not they are already matched with an existing game
- Added a language selection, for now only used by the Nintendo DS core (
Randomize MAC address
must be enabled) - Added the possibility to edit cores settings and keyboard bindings directly from the UI
- The UI has been globally re-designed, and a bunch of graphical bugs has been fixed