A cross-platform implementation of RGB-D SLAM proposed by Keller et al.
- C++, OpenGL, and OpenCV only
- No CUDA and No OpenCL
- C++ compiler
- OpenGL 4.3 or later
- OpenCV 2.X or later
- used as image read/write and a linear problem solver (QR decomposition)
- thus, you can easily replace OpenCV with other libraries
- Lisence
- Lisence free but limited to research purpose only
- Note that the code is NOT the original implementation (i.e., results may be different from the ones in the original paper)
- BUT I'm pleased to have any kinds of feedback from you!!
- Prepare your dataset
- e.g., TUM RGB-D dataset
- Read/write interfaces for TUM RGB-D dataset is implemented in the code
- If you need to record your own image sequences, then this implementation would be helpful
- Open "data/input_param.txt" to change parameters
- Build the program
- Run it
Hardware | Software | |||||
CPU | GPU | OS | GLEW | GLFW | GLM | OpenCV |
Intel Core i7 8550U | Intel UHD Graphics 620 | Win 10 | 2.1.0 | 3.2.1 | 0.9.9 | 3.4.2 |
Intel Core i7 8550U | NVIDIA GeForce GTX 1080 Ti (Razer Core v2) | Win 10 | 2.1.0 | 3.2.1 | 0.9.9 | 3.4.2 |
Intel Core i7 6567U | Intel Iris Graphics 550 | Win 10 | 1.13.0 | 3.2 | 0.9.8.5 | 3.3.1 |
Intel Core i7 4770S | NVIDIA GeForce GTX760 | Win 10 | 2.1.0 | 3.2.1 | 0.9.8.5 | 3.3.0 |
NVIDIA Jetson TX2 | Ubuntu 16.04 (JetPack 3.1) | 1.13.0 | 3.2.1 | 0.9.7.2 | 2.4.13.1 |
- No dynamic object detection