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chore: apply review suggestions
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Co-authored-by: BenjaminAmos <24301287+BenjaminAmos@users.noreply.github.com>
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jdrueckert and BenjaminAmos authored May 15, 2024
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_JNBullet is a version of [bullet](https://github.com/bulletphysics/bullet3) with extensions for direct interactions for voxel worlds, written for use with Terasology.
Bullet is a real-time collision detection and multi-physics simulation, for instance intended for use in games.
In Terasology, we use it, for instance, for simulating gravity for player and object movements as well as for collisions between players and/or objects.
This is an implementation of bullet wraps around native bullet using SWIG._
In Terasology we use it for simulating gravity for player and object movements as well as for collisions between players and/or objects.
This is an implementation of bullet wrapped around native bullet using SWIG._

## Prerequisites

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