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I think it was a mix of variables at grid3D[i, k, j] = new Node(this, notObstacle, worldPoint,i,j,k, movementPenalty);
Will provide fork later on with my project
The text was updated successfully, but these errors were encountered:
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I think it was a mix of variables at
grid3D[i, k, j] = new Node(this, notObstacle, worldPoint,i,j,k, movementPenalty);
Will provide fork later on with my project
The text was updated successfully, but these errors were encountered: