ibsplib is Python package for working with Quake 3 IBSP structures
References were taken from http://www.mralligator.com/q3
- Parsing IBSP
- No dependencies
- Typings & code completion included
- More to come....
Available on PyPI, just:
pip install ibsplib
from pathlib import Path
from ibsplib import IBSP
bsp_path = f'{Path(__file__).parent}\\<map name>.bsp'
with open(bsp_path, 'rb') as f:
bsp_buffer = bytearray(f.read())
bsp = IBSP(bsp_buffer)
print(f'Version: {bsp.header.version}')
print('Textures used:')
for tex in bsp.textures:
print(f'-\t{tex.name}')
MIT