My version of angry bird game developed using unity and C#
The game include:
1- Import arts (Background, birds, boxes, monsters). 2- Code to control the bird using the mouse(Dragging the bird, Launching and adding force). 3- Add physics (Rigidbody2d, Box collider 2D, Polygon Collider 2D, Line renderer(indicator for the bird direction in release)...etc). 4- Camera controller (cinemachine) 5- Adding partices(spread clouds when monsters are destroyed). 6- Prefab. 7- Create multiple levels.
The game was developed using the help of the following resources: 1- Jason Weimann youtube channel video (https://www.youtube.com/watch?v=OR0e-1UBEOU) 2- Tutorial point website (https://www.tutorialspoint.com/unity/index.htm)