Skip to content

Switched to using field where possible. #79

Switched to using field where possible.

Switched to using field where possible. #79

Triggered via push November 29, 2024 05:16
Status Failure
Total duration 4m 57s
Artifacts

test.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

10 errors and 11 warnings
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/right_panel/textures/TexturePanel.cs#L35
Possible null reference argument for parameter 'image' in 'void Clipboard.SetImage(Image image)'.
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/right_panel/animations/AnimationPlaybackPanel.cs#L67
Property 'Frame' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/right_panel/animations/AnimationPlaybackPanel.cs#L51
Property 'Impl' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/right_panel/animations/AnimationPlaybackPanel.cs#L91
Property 'FrameRate' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/right_panel/animations/AnimationPlaybackPanel.cs#L80
Property 'TotalFrames' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/right_panel/animations/AnimationPlaybackPanel.cs#L103
Property 'IsPlaying' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/right_panel/animations/AnimationPlaybackPanel.cs#L112
Property 'LoopPlayback' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/common/audio/AudioPlayerGlPanel.cs#L68
Property 'AudioFileBundles' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/right_panel/animations/AnimationsTab.cs#L26
Property 'Model' does not configure the code serialization for its property content
build
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build: FinModelUtility/Fin/Fin/src/io/hierarchy/Interfaces_FileHierarchy_Overrides.cs#L97
The default value specified for parameter 'includeSubdirs' will have no effect because it applies to a member that is used in contexts that do not allow optional arguments
build: FinModelUtility/Fin/Fin/src/io/Interfaces_Generic.cs#L9
'IGenericFile.DisplayFullPath' hides inherited member 'IReadOnlyGenericFile.DisplayFullPath'. Use the new keyword if hiding was intended.
build: FinModelUtility/Fin/Fin/src/io/Interfaces_Generic.cs#L12
'IGenericFile.OpenRead()' hides inherited member 'IReadOnlyGenericFile.OpenRead()'. Use the new keyword if hiding was intended.
build: FinModelUtility/Fin/Fin/src/scene/impl/SceneObjectImpl.cs#L56
Nullability of reference types in return type of 'OnTick? SceneObjectImpl.TickHandler.get' doesn't match implicitly implemented member 'OnTick ISceneObject.TickHandler.get' (possibly because of nullability attributes).
build: FinModelUtility/Fin/Fin/src/scene/impl/SceneObjectImpl.cs#L56
Nullability of reference types in return type of 'OnTick? SceneObjectImpl.TickHandler.get' doesn't match implicitly implemented member 'OnTick IReadOnlySceneObject.TickHandler.get' (possibly because of nullability attributes).
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build: FinModelUtility/Fin/Fin/src/io/Interfaces_Tree.cs#L25
'ITreeIoObject<TIoObject, TDirectory, TFile, TFileType>.FullPath' hides inherited member 'IReadOnlyTreeIoObject<TIoObject, TDirectory, TFile, TFileType>.FullPath'. Use the new keyword if hiding was intended.