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Used constants for some GLSL variable names. #70

Used constants for some GLSL variable names.

Used constants for some GLSL variable names. #70

Triggered via push November 28, 2024 04:47
Status Failure
Total duration 3m 8s
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test.yml

on: push
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10 errors and 11 warnings
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/right_panel/textures/TexturePanel.cs#L35
Possible null reference argument for parameter 'image' in 'void Clipboard.SetImage(Image image)'.
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/common/audio/AudioPlayerGlPanel.cs#L68
Property 'AudioFileBundles' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/common/audio/AudioPlayerPanel.cs#L26
Property 'AudioFileBundles' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/common/BGlPanel.cs#L34
Property 'Framerate' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/common/CancellableProgressBar.cs#L11
Property 'Text' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/common/CancellableProgressBar.cs#L16
Property 'Value' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/common/ColorPicker.cs#L16
Property 'Value' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/common/LabelledProgressBar.cs#L10
Property 'Text' does not configure the code serialization for its property content
build: FinModelUtility/UniversalAssetTool/UniversalAssetTool.Ui/src/winforms/common/LabelledProgressBar.cs#L15
Property 'Value' does not configure the code serialization for its property content
build
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build: FinModelUtility/Fin/Fin/src/scene/impl/SceneObjectImpl.cs#L56
Nullability of reference types in return type of 'OnTick? SceneObjectImpl.TickHandler.get' doesn't match implicitly implemented member 'OnTick ISceneObject.TickHandler.get' (possibly because of nullability attributes).
build: FinModelUtility/Fin/Fin/src/scene/impl/SceneObjectImpl.cs#L56
Nullability of reference types in return type of 'OnTick? SceneObjectImpl.TickHandler.get' doesn't match implicitly implemented member 'OnTick IReadOnlySceneObject.TickHandler.get' (possibly because of nullability attributes).
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build: FinModelUtility/Fin/Fin/src/scene/SceneInstanceInterfaces.cs#L21
'ISceneInstance.Definition' hides inherited member 'IReadOnlySceneInstance.Definition'. Use the new keyword if hiding was intended.
build: FinModelUtility/Fin/Fin/src/scene/SceneInstanceInterfaces.cs#L23
'ISceneInstance.Areas' hides inherited member 'IReadOnlySceneInstance.Areas'. Use the new keyword if hiding was intended.
build: FinModelUtility/Fin/Fin/src/scene/SceneInstanceInterfaces.cs#L25
'ISceneInstance.Lighting' hides inherited member 'IReadOnlySceneInstance.Lighting'. Use the new keyword if hiding was intended.