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Overview
Vanessa Ifrah edited this page Nov 28, 2019
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Quoridor is a strategic board game where each player starts at the center of an edge of the square board, with the objective of reaching the opposite side of the player's starting point. A player can choose to either move their pawn or place a wall on the board so as to obstruct the other player's path.
The initial setup and the game rules can be viewed here.
In this project, we implemented a two-player Quoridor game with ten walls for each player to use (as needed). The following links will direct you to the project iterations and documentation which explains our full design and implementation of the game.
- Iteration 1 - Domain Model
- Iteration 2 - UI Mockup, Controller Interfaces, Mapping of Gherkin Scenarios
- Iteration 3 - Implementation
- Iteration 4 - State Machine Specification and Implementation, Updated Controller Interface, Mapping Gherkin Scenarios
- Iteration 5 - Final Application
ECSE 223 Model-Based Programming
Group 10
- Shuby Mao
- Sacha Lévy
- Vanessa Ifrah
- Enan Ashaduzzaman
- Mitchell Keeley
- Andrew Ta
Group 10 | ECSE 223 Model Based Programming