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feat(Engine): Clock, Window, Config, Math and Engine module implemented
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/* | ||
** EPITECH PROJECT, 2023 | ||
** Title: Engine-3D | ||
** Author: MasterLaplace | ||
** Created: 2023-10-12 | ||
** File description: | ||
** graphics | ||
*/ | ||
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#ifndef GRAPHICS_H_ | ||
#define GRAPHICS_H_ | ||
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//////////////////////////////////////////////////////////// | ||
// Define an enum for the graphics libraries | ||
//////////////////////////////////////////////////////////// | ||
enum GraphicsLibrary { | ||
CSFML, | ||
SFML, | ||
SDL, | ||
OPENGL, | ||
VULKAN, | ||
DIRECTX | ||
}; | ||
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//////////////////////////////////////////////////////////// | ||
// Define the default graphics library | ||
//////////////////////////////////////////////////////////// | ||
#define GRAPHICS_LIBRARY_DEFALUT CSFML | ||
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#ifndef GRAPHICS_LIBRARY | ||
#define GRAPHICS_LIBRARY GRAPHICS_LIBRARY_DEFALUT | ||
#endif | ||
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//////////////////////////////////////////////////////////// | ||
// Include the appropriate header based on the enum value | ||
//////////////////////////////////////////////////////////// | ||
#ifdef GRAPHICS_LIBRARY | ||
#if GRAPHICS_LIBRARY == CSFML | ||
#include <SFML/Graphics.h> | ||
#elif GRAPHICS_LIBRARY == SFML | ||
#include <SFML/Graphics.hpp> | ||
#elif GRAPHICS_LIBRARY == SDL | ||
#include <SDL2/SDL.h> | ||
#elif GRAPHICS_LIBRARY == OPENGL | ||
#include <GL/glew.h> | ||
#include <GL/gl.h> | ||
#include <GL/glu.h> | ||
#include <GLFW/glfw3.h> | ||
#elif GRAPHICS_LIBRARY == VULKAN | ||
#include <vulkan/vulkan.h> | ||
#include <GL/glew.h> | ||
#include <GLFW/glfw3.h> | ||
#elif GRAPHICS_LIBRARY == DIRECTX | ||
#include <d3d11.h> | ||
#else | ||
#error "[Config@GraphicsLibrary]: No graphics library or invalid graphics library." | ||
#endif | ||
#endif | ||
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#endif /* !GRAPHICS_H_ */ |
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/* | ||
** EPITECH PROJECT, 2023 | ||
** Title: Engine-3D | ||
** Author: MasterLaplace | ||
** Created: 2023-10-12 | ||
** File description: | ||
** distribution | ||
*/ | ||
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#ifndef DISTRIBUTION_H_ | ||
#define DISTRIBUTION_H_ | ||
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//////////////////////////////////////////////////////////// | ||
// Check if we need to mark functions as extern "C" | ||
//////////////////////////////////////////////////////////// | ||
#ifdef __cplusplus | ||
#define ENGINE_EXTERN_C extern "C" | ||
#else | ||
#define ENGINE_EXTERN_C extern | ||
#endif | ||
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//////////////////////////////////////////////////////////// | ||
// Identify the operating system | ||
//////////////////////////////////////////////////////////// | ||
#if defined(_WIN32) || defined(__WIN32__) | ||
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// Windows | ||
#define ENGINE_SYSTEM_WINDOWS | ||
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#elif defined(linux) || defined(__linux) | ||
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// Linux | ||
#define ENGINE_SYSTEM_LINUX | ||
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#elif defined(__APPLE__) || defined(MACOSX) || defined(macintosh) || defined(Macintosh) | ||
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// MacOS | ||
#define ENGINE_SYSTEM_MACOS | ||
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#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) | ||
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// FreeBSD | ||
#define ENGINE_SYSTEM_FREEBSD | ||
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#else | ||
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// Unsupported system | ||
#error [Config@Distribution]: This operating system is not supported by ENGINE library. | ||
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#endif | ||
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//////////////////////////////////////////////////////////// | ||
// Define helpers to create portable import / export macros for each module | ||
//////////////////////////////////////////////////////////// | ||
#if defined(ENGINE_SYSTEM_WINDOWS) | ||
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// Windows compilers need specific (and different) keywords for export and import | ||
#define ENGINE_API_EXPORT extern "C" __declspec(dllexport) | ||
#define ENGINE_API_IMPORT ENGINE_EXTERN_C __declspec(dllimport) | ||
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// For Visual C++ compilers, we also need to turn off this annoying C4251 warning | ||
#ifdef _MSC_VER | ||
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#pragma warning(disable : 4251) | ||
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#endif | ||
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#else // Linux, FreeBSD, Mac OS X | ||
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#if __GNUC__ >= 4 | ||
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// GCC 4 has special keywords for showing/hidding symbols, | ||
// the same keyword is used for both importing and exporting | ||
#define ENGINE_API_EXPORT extern "C" __attribute__ ((__visibility__ ("default"))) | ||
#define ENGINE_API_IMPORT ENGINE_EXTERN_C __attribute__ ((__visibility__ ("default"))) | ||
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#else | ||
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// GCC < 4 has no mechanism to explicitely hide symbols, everything's exported | ||
#define ENGINE_API_EXPORT extern "C" | ||
#define ENGINE_API_IMPORT ENGINE_EXTERN_C | ||
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#endif | ||
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#endif | ||
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//////////////////////////////////////////////////////////// | ||
// Cross-platform warning for deprecated functions and classes | ||
// | ||
// @example: | ||
// struct ENGINE_DEPRECATED MyStruct | ||
// { | ||
// ... | ||
// }; | ||
// | ||
// ENGINE_DEPRECATED void global_func(); | ||
//////////////////////////////////////////////////////////// | ||
#if defined(ENGINE_NO_DEPRECATED_WARNINGS) | ||
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// User explicitly requests to disable deprecation warnings | ||
#define ENGINE_DEPRECATED | ||
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#elif defined(_MSC_VER) | ||
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// Microsoft C++ compiler | ||
// Note: On newer MSVC versions, using deprecated functions causes a compiler error. In order to | ||
// trigger a warning instead of an error, the compiler flag /sdl- (instead of /sdl) must be specified. | ||
#define ENGINE_DEPRECATED __declspec(deprecated) | ||
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#elif defined(__GNUC__) | ||
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// g++ and Clang | ||
#define ENGINE_DEPRECATED __attribute__ ((deprecated)) | ||
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#else | ||
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// Other compilers are not supported, leave class or function as-is. | ||
// With a bit of luck, the #pragma directive works, otherwise users get a warning (no error!) for unrecognized #pragma. | ||
#pragma message("ENGINE_DEPRECATED is not supported for your compiler, please contact the ENGINE team") | ||
#define ENGINE_DEPRECATED | ||
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#endif | ||
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#endif /* !DISTRIBUTION_H_ */ |
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/* | ||
** EPITECH PROJECT, 2023 | ||
** Title: Engine-3D | ||
** Author: MasterLaplace | ||
** Created: 2023-10-12 | ||
** File description: | ||
** version | ||
*/ | ||
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#ifndef VERSION_H_ | ||
#define VERSION_H_ | ||
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//////////////////////////////////////////////////////////// | ||
// Define the ENGINE version | ||
//////////////////////////////////////////////////////////// | ||
#ifdef FLAG_VERSION_MAJOR | ||
#define ENGINE_VERSION_MAJOR FLAG_VERSION_MAJOR | ||
#else | ||
#define ENGINE_VERSION_MAJOR 0 | ||
#endif | ||
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#ifdef FLAG_VERSION_MINOR | ||
#define ENGINE_VERSION_MINOR FLAG_VERSION_MINOR | ||
#else | ||
#define ENGINE_VERSION_MINOR 1 | ||
#endif | ||
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#ifdef FLAG_VERSION_PATCH | ||
#define ENGINE_VERSION_PATCH FLAG_VERSION_PATCH | ||
#else | ||
#define ENGINE_VERSION_PATCH 0 | ||
#endif | ||
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//////////////////////////////////////////////////////////// | ||
// Define the ENGINE version string | ||
//////////////////////////////////////////////////////////// | ||
// Helper macro to convert a macro to a string | ||
#define STRINGIFY(x) STRINGIFY_(x) | ||
#define STRINGIFY_(x) #x | ||
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#define ENGINE_VERSION_STRING \ | ||
STRINGIFY(ENGINE_VERSION_MAJOR) "." \ | ||
STRINGIFY(ENGINE_VERSION_MINOR) "." \ | ||
STRINGIFY(ENGINE_VERSION_PATCH) | ||
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#endif /* !VERSION_H_ */ |
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/* | ||
** EPITECH PROJECT, 2023 | ||
** Title: Engine-3D | ||
** Author: MasterLaplace | ||
** Created: 2023-10-12 | ||
** File description: | ||
** config | ||
*/ | ||
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#ifndef CONFIG_H_ | ||
#define CONFIG_H_ | ||
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//////////////////////////////////////////////////////////// | ||
// Include the appropriate header based on the platform used: | ||
// - the GraphicsLibrary used by the user (OpenGL, Vulkan, DirectX, etc.) | ||
// - the OperatingSystem used by the user (Windows, Linux, MacOS, etc.) | ||
// - the Version of the Engine used by the user (0.0.1, 0.1.0, 1.0.0, etc.) | ||
//////////////////////////////////////////////////////////// | ||
#include "GraphicsLibrary/graphics.h" | ||
#include "OperatingSystem/distribution.h" | ||
#include "Version/version.h" | ||
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#endif /* !CONFIG_H_ */ |
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/* | ||
** EPITECH PROJECT, 2023 | ||
** Title: Engine-3D | ||
** Author: MasterLaplace | ||
** Created: 2023-10-12 | ||
** File description: | ||
** clock | ||
*/ | ||
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#include "engine_clock.h" | ||
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engine_clock_t *clock_create(void) | ||
{ | ||
engine_clock_t *clock = (engine_clock_t*)malloc(sizeof(engine_clock_t)); | ||
#if GRAPHICS_LIBRARY == CSFML | ||
clock->clock = sfClock_create(); | ||
#elif GRAPHICS_LIBRARY == SFML | ||
clock->clock = new sf::Clock(); | ||
#elif GRAPHICS_LIBRARY == SDL | ||
clock->clock = SDL_CreateClock(); | ||
#elif GRAPHICS_LIBRARY == OPENGL | ||
clock->clock = GL_CreateClock(); | ||
#elif GRAPHICS_LIBRARY == VULKAN | ||
clock->clock = VK_CreateClock(); | ||
#endif | ||
return clock; | ||
} | ||
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void clock_destroy(engine_clock_t *clock) | ||
{ | ||
#if GRAPHICS_LIBRARY == CSFML | ||
sfClock_destroy(clock->clock); | ||
#elif GRAPHICS_LIBRARY == SFML | ||
delete clock->clock; | ||
#elif GRAPHICS_LIBRARY == SDL | ||
SDL_DestroyClock(clock->clock); | ||
#elif GRAPHICS_LIBRARY == OPENGL //using glwf for opengl and vulkan | ||
GL_DestroyClock(clock->clock); | ||
#elif GRAPHICS_LIBRARY == VULKAN | ||
VK_DestroyClock(clock->clock); | ||
#elif GRAPHICS_LIBRARY == DIRECTX | ||
DX_DestroyClock(clock->clock); | ||
#endif | ||
free(clock); | ||
} | ||
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void clock_restart(engine_clock_t *clock) | ||
{ | ||
#if GRAPHICS_LIBRARY == CSFML | ||
sfClock_restart(clock->clock); | ||
#elif GRAPHICS_LIBRARY == SFML | ||
clock->clock->restart(); | ||
#elif GRAPHICS_LIBRARY == SDL | ||
SDL_RestartClock(clock->clock); | ||
#elif GRAPHICS_LIBRARY == OPENGL | ||
GL_RestartClock(clock->clock); | ||
#elif GRAPHICS_LIBRARY == VULKAN | ||
VK_RestartClock(clock->clock); | ||
#elif GRAPHICS_LIBRARY == DIRECTX | ||
DX_RestartClock(clock->clock); | ||
#endif | ||
} | ||
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float clock_get_f_delta_time(engine_clock_t *clock) | ||
{ | ||
#if GRAPHICS_LIBRARY == CSFML | ||
float delta_time = sfTime_asSeconds(sfClock_getElapsedTime(clock->clock)); | ||
return sfClock_restart(clock->clock), delta_time; | ||
#elif GRAPHICS_LIBRARY == SFML | ||
float delta_time = clock->clock->getElapsedTime().asSeconds(); | ||
return clock->clock->restart().asSeconds(), delta_time; | ||
#elif GRAPHICS_LIBRARY == SDL | ||
float delta_time = SDL_GetElapsedTime(clock->clock); | ||
return SDL_RestartClock(clock->clock), delta_time; | ||
#elif GRAPHICS_LIBRARY == OPENGL | ||
float delta_time = GL_GetElapsedTime(clock->clock); | ||
return GL_RestartClock(clock->clock), delta_time; | ||
#elif GRAPHICS_LIBRARY == VULKAN | ||
float delta_time = VK_GetElapsedTime(clock->clock); | ||
return VK_RestartClock(clock->clock), delta_time; | ||
#elif GRAPHICS_LIBRARY == DIRECTX | ||
float delta_time = DX_GetElapsedTime(clock->clock); | ||
return DX_RestartClock(clock->clock), delta_time; | ||
#endif | ||
} |
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