Hello there! My name is Marotheit, and I wanted to share a guide on modernizing your World of Warcraft: Wrath of the Lich King (3.3.5a) client installation for private servers. This guide encompasses a lot of information I found spread out amongst the World of Warcraft forumverse, assembled in one location for my friends, family, and fellow nerds.
In this guide, we will discuss the basics of client-side patches, provide sources to popular patches, cover some additional visual settings, and end with some further steps to modernize the client. Let us begin.
Client-Side Patches are pre-compiled data packages for World of Warcraft that are initialized upon launching the game. Patches often contain enhancements for the game in the form of improved textures, updated models, and various interface changes (like custom loading screens or music). These patches are shared in .MPQ
format and stored in the World of Warcraft\Data
folder.
The best place to find patches you may be interested in includes WoW Modding, the now defunct Modcraft.io through the Wayback Machine, and various private server forums around the internet.
Applying certain patches may have an impact on your client's performance, so be wary of your framerate. In addition, running many (or large) patches has been known to max out the 2GB of available memory the Wrath of the Lich King client has access to, leading to random game crashes. You can (usually) remedy this problem by using WoWPatcher or Large Address Aware (if you have enough memory) to allow the client access up to 4GB of available memory, but be sure to make a backup of the executable in the event you need to revert to it at a later date.
It is important to mention that because of the way many files are shared between different systems in the game, some patches may have unforeseen issues and not all patches are compatible with one another, so you must be careful about which ones you decide to add to your installation. As a general rule of thumb, patches that both effect the same item(s) (such as lighting, animations, models, textures, music, etc.) may not be compatible with one another.
After you have downloaded all components of a patch and ensured the game is fully closed, unzip all packages until you see patch-X.MPQ
. All patches should be placed in World of Warcraft\Data
, relative to your Wrath of the Lich King client location. If you have two patches with the same name, rename the number or letter following patch-
to an available number or letter.
You should never overwrite the original patches provided to you during the initial setup process (this being common.MPQ
, common-2.MPQ
, expansion.MPQ
, lichking.MPQ
, patch.MPQ
, patch-2.MPQ
, or patch-3.MPQ
), otherwise your installation will cease to work.
Patches are initialized in numerical, then alphabetical order. In rare instances, some patches must load before others to ensure compatibility. You can find the recommended initialization order for the below patches here, should you choose to install patches manually instead of utilizing Reznik's WotLK Boost, which is a high quality all-in-one solution.
If you wish to uninstall a patch, simply delete it from the World of Warcraft\Data
folder.
Below is a list of popular client-side patches for Wrath of the Lich King, game version 3.3.5a. The intent of most of these patches is to enhance your Wrath of the Lich King installation with assets from newer World of Warcraft releases.
While each source should contain the most up-to-date version of any given patch, the original threads are sometimes removed with no prior warning by their hosts, and have been mirrored when required. I did my best to include before and after examples for many of the patches, when applicable.
Any patches that are formatted using the patch-RU-X.MPQ
file naming scheme should be renamed to patch-X.MPQ
to ensure they work on English clients.
Reznik Shaman has released v1.1.1 of his WotLK Boost patch, which can be downloaded here. This patch combines many of the patches listed below in a single patch, including updated character/creature/item models, spell animations, 8x upscaled environment/clothing textures, the blood mod, and updated liquid textures. This patch also features zero encryption, so adventurous players can modify the contents to their heart's content using tools such as Ladik's MPQ Editor.
As a personal side note, I have switched to using Reznik's WotLK Boost patch almost exclusively (after making some personal modifications using Ladik's MPQ Editor) instead of using individual patches. The quality of this patch is really impressive and Reznik has a strong history in modifying the game. This patch may not be supported on all servers, but I cannot recommend it enough.
- Updated Character Models (Section 4 → Main Patches →
Patch-RU-H.MPQ
) by Leeviathan and vvladoon updates the player and humanoid NPC models to use models introduced in Warlords of Draenor. [Before/After]- As an important note, this patch will sometimes cause issues when interacting with Goblins. If you run into this issue, simply uninstalling the patch will allow you to converse with Goblins.
- Updated Creature Models (Section 4 → Main Patches →
Patch-RU-A.MPQ
) by vvladoon updates the creature, enemy, and mount models to more closely resemble those introduced in Cataclysm and onward. [Before/After 1] | [Before/After 2] - Updated Item Models (Section 4 → Main Patches →
Patch-RU-I.MPQ
) by vvladoon updates many item models to more closely resemble those introduced in Cataclysm and onward.- As a note, this patch is listed to be incompatible with Updated Character Models, but I have yet to personally run into any issues.
- Updated Spell Animations (Section 4 → Main Patches →
Patch-RU-S.MPQ
) by vvladoon reimagines many spell animations to feature a more modern feel.- As a VERY important note, some servers feature an anti-cheat that flags players with modified spells databases. Continue at your own risk!
- Sunlight Alpha Texture by Nicolas modifies the texture assigned to the sun to make it appear more realistic, resembling the texture used in the Alpha build of World of Warcraft.
- Updated Battleground Textures (Section 4 → Main Patches →
Patch-RU-U.MPQ
) by vvladoon updates the appearance of battleground models and textures to more closely resemble those introduced in Cataclysm and onward. - Updated Environment Textures (Section 4 → Main Patches →
Patch-RU-T.MPQ
) by Finsternis and vvladoon updates the environment tileset textures used throughout the world. [Before/After] - Upscaled Clothing Textures (Section 4 → Main Patches →
Patch-RU-E.MPQ
) by sh1tdev and vvladoon upscales all clothing textures by 4x to allow clothing to appear sharper and more detailed. [Before/After 1] | [Before/After 2]
- Blood Mod by Inico adds blood puddle animations to combat that disappear over time.
- Clean Icons (Mechagnome Edition) by suicidalkatt and AcidWeb upscales and homogenizes the icons to appear sharper and more detailed.
- Because this is not a patch, but texture replacements, they should be placed in
World of Warcraft\Interface\ICONS
, relative to your Wrath of the Lich King client location.
- Because this is not a patch, but texture replacements, they should be placed in
- Dungeon Maps by Trimitor adds instance maps for Classic and Burning Crusade instances.
- Be sure to also install the included
WDM
AddOn.
- Be sure to also install the included
- LoginTweaks by Marotheit removes much of the extra login screen clutter and adds a convenient 'Remember Password' option. Also available in an ElvUI flavor.
- As a VERY important note, using the 'Remember Password' feature stores your password in plain text, so understand you would be forgoing security in exchange for convenience.
- Old World Music Rescore by Leeviathan replaces the older vanilla zone music with the rescored music introduced in Cataclysm.
- Shadowlands Menu (Section 4 → Main Patches →
Patch-RU-L.MPQ
) by vvladoon updates the login screen, character creation/selection menu, and loading screens to the ones introduced in Shadowlands. My flavor removes the loading screens and character creation icons. [Before/After] - Updated Loading Screens (Section 4 → Additional Patches →
Patch-RU-R.MPQ
) by vvladoon updates the loading screens to use artwork introduced in Legion. - Project Epoch Water Patch (Project Epoch Discord → Announcements →
Patch-W.MPQ
) by Intra replaces the water, lava, and slime textures to make them appear similar to textures introduced in later expansions, while also adhering to the limitations of the Vanilla client.
Beyond basic graphical settings (i.e., the standard graphical presets) there are console commands you can run in-game to increase graphical variables higher than Blizzard allowed through the in-game video settings menu. On that note, you should probably only perform these commands on a higher-end PC. Running the following commands will result in extra details around the world becoming more noticeable.
You should finalize your video settings before attempting to use these macros, as modifying any graphical options through the video settings menu will reset all graphical variables to their default values. Similarly, if you try the below console commands and do not enjoy the extra graphical fidelity, simply change your graphical preset in the video settings menu to reset all graphical variables to default. You can use the console variables wiki page to see what each command changes individually.
The commands below have been seperated into three easy to use macros for your convenience, but can be performed individually if you prefer.
Ultra+ Graphics 1:
/console environmentDetail 150
/console farclip 1600
/console ffxnetherworld 1
/console ffxspecial 1
/console groundEffectDensity 256
/console groundEffectDist 140
/console groundEffectFade 1277
/console gxmultiesample 8
/console horizonFarclipScale 6
Ultra+ Graphics 2:
/console particleDensity 100
/console reflectionMode 3
/console shadowmode 3
/console shadowtexturesize 2048
/console skycloudlod 3
/console spellEffectLevel 150
/console ssao 2
/console terrainMipLevel 0
/console textureFilteringMode 5
Ultra+ Graphics 3:
/console violencelevel 5
/console waterDetail 3
/console weatherDensity 3
ReShade is a post-processing injector that can add ambient occlusion, anti-aliasing, color correction, film grain, depth of field effects, and more visual effects to games that do not normally include this functionality. This can provide graphical improvements that would normally be impossible using an unmodified World of Warcraft client.
Through testing, I have discovered the Wrath of the Lich King client is only compatible with ReShade versions 4.9.1 and below. If someone is able to get the latest version of ReShade working with the client, feel free to message me and I'll update the guide to the latest version.
To install and configure ReShade, follow the step below.
1.) Download ReShade v4.9.1, and extract the zip to a location of your choosing.
2.) Launch the downloaded ReShade Setup executable.
3.) Click the 'Click here to select a game and manage its ReShade installation' button and navigate to (and select) the World of Warcraft executable.
4.) Select 'Direct3D 9' as the rendering API.
5.) You will be prompted to select the effects packages you wish to install. I recommend the default options (the full 'Standard effects' installation and the full 'SweetFX' installation). Click the 'OK' button when you have completed this step.
6.) At this point, assuming the installation was successful, you may exit the ReShade Setup window.
Upon opening the World of Warcraft client, you will see a ReShade toast at the top of the screen, prompting you to press the Home
key to begin the ReShade tutorial. Any changes are reflected in real time, so find a scenic spot in the world and adjust settings to what looks best for you.
At this point, your graphics should appear more in line with modern version of World of Warcraft. Below are a few extra steps you can use to take your installation even further.
RCEPatcher should be used to patch a remote code execution vulnerability within the World of Warcraft executable. This vulnerability could allow a malicious private server owner to run any code they may choose on your computer, even without your knowledge. While this could allow for some useful server features (such as attempting to detect hackers/botters) it is also a rather large security concern. Follow the steps below to use RCEPatcher to patch your World of Warcraft executable.
1.) Download the latest RCEPatcher binary (or ideally, build the binary yourself after reviewing the code) from the RCEPatcher repository.
2.) Extract the binary zip into a folder you can remember.
3.) After ensuring you have made a backup of your original World of Warcraft executable, copy it into the same folder as the RCEPatcher binary.
4.) Open Windows PowerShell as an administrator and use the
cd
command to navigate to the RCEPatcher folder.5.) Run
.\RCEPatcher.exe "<path-to-Wow.exe>"
6.)
Wow-patched.exe
will be created. This new executable will be patched against remote code executions on servers. You may now move theWow-patched.exe
executable into your World of Warcraft installation folder and delete any previously downloaded/extracted files.
You should now use the newly created Wow-patched.exe
to join servers more safely, but as always, you should play on servers you can trust and verify. If a server attempts to employ remote code execution, the World of Warcraft client will exit with an ERROR #132 (0x85100084) Fatal Exception
error code, at which point you should be asking questions.
WoWPatcher has the ability to disable the creation of the Cache
folder, which is a good way to avoid common issues from appearing in-game. Simply download WoWPatcher, place your Wow.exe
executable into the same folder as WoWPatcher.exe
, and run WoWPatcher. You will be presented with a few different options to modify your World of Warcraft executable, such as applying Large Address Aware to allow the client access up to 4GB of available memory, and allowing interface edits for use with LoginTweaks.
You can set some graphical and performance settings even higher by editing your configuration file. Navigate to World of Warcraft\WTF
and open Config.wtf
in a notepad. Add the lines below to push your World of Warcraft settings even further.
SET M2Faster "3"
SET gxTextureCacheSize "512"
SET objectFade "0"
SET screenshotQuality "10"
Additionally, you can overwrite the lines below to enable Windowed Fullscreen, which many players are unable to enable successfully from within the client.
SET gxWindow "1"
SET gxMaximize "1"
After your done, save the configuration file and open World of Warcraft to observe your changes. If the game has issues loading, you can simply delete Config.wtf
(which will reset all your saved options) and try again.
Install VoiceOver
This adds text-to-speech support for gossip and quest texts. Be sure you install both the 3.3.5a Voiceover
AddOn and the Vanilla Sounds
pack into your AddOns
folder.
This enables World of Warcraft (with the help of Python) to interact with Discord Rich Presence to display gameplay information beside your user profile. Useful for guilds and friend circles who use Discord.
Install ElvUI-Glues-WotLK
This retextures the login, character selection, and character creation screens for use with ElvUI. This is included in the ElvUI version of LoginTweaks, so feel free to skip this step if you decide to use LoginTweaks.
Thank you for your time. If you see anything that can be improved or expanded upon (or especially if you find a nice patch,) please let me know by creating an issue here. You can view the changelog here. I am always interested in improving the guide. Shoutouts to vvladoon, Leeviathan, Nicolas, Finsternis, sh1tdev, Inico, Trimitor, Milly, Elrena, vulpe, and Reznik for all their work. They inspired me to write this guide.
—Marotheit.