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- changed required Majrusz Library version from 5.0.0+ to 7.0.0+ | ||
- added support for custom game stages (suggested by @samjviana) | ||
- added support for per player difficulty (suggested by @Not-February) | ||
- added support for custom mob groups (suggested by @NiveStinks) | ||
- added Fragile End Stone | ||
- added Infernal Sponge and Soaked Infernal Sponge to Wither Treasure Bag | ||
- added chance for Pillagers to hold fireworks and Multishot crossbows (suggested by @Tides of Twilight) | ||
- added glass break sound when Glass Regeneration gets removed | ||
- added possibility to cure Bleeding with Milk Bucket and Golden Apples (suggested by @draglorr) | ||
- added possibility to open Treasure Bags by right-clicking it in the inventory | ||
- added possibility to apply Soul Jar to shields with weaker variants of bonuses | ||
- added 4% Bleeding chance bonus per each level of Impaling on Trident | ||
- added config list for animals that should not apply Bleeding | ||
- added config list for mobs with effects they can apply | ||
- added config for default immunity for undead mobs | ||
- added config for mobs that should be applicable by Bleeding (suggested by @zekeflynn) | ||
- added config for scrolls | ||
- updated Russian translation (thanks to @reyzex) | ||
- removed Netherite and Enderium Axes from Cursed Armors in End Cities | ||
- removed detailed tooltip from Cursed Armor Spawn Egg | ||
- removed Cloth drop chance from Undead Army mobs | ||
- removed Emerald as drop chance from Illusioner | ||
- removed reputation bonus when using Bandages on Villagers | ||
- removed recipe that converts Tattered Armor to Cloths | ||
- removed recipe that converts Cerberus Fangs to Bone Meal | ||
- removed check for natural spawns in Undead Army requirement | ||
- removed advancements for opening 16th Treasure Bag | ||
- removed night multiplier bonus for damage and health | ||
- removed Enderman soul from Soul Jar | ||
- removed creative mode tab for Treasure Bags | ||
- made Bleeding immunity factor based on armor value and armor toughness (suggested by @Qee1y) | ||
- made blood particles darker the longer they last | ||
- made Giant launch attack weaker when player has knockback resistance | ||
- made Illusioner always have at least one illusion at the exact same position | ||
- made Cursed Armor spawn naturally during Blood Moon (suggested by @Tides of Twilight) | ||
- changed `Enderium Block` name to `Block of Enderium` to better match the vanilla (suggested by @nickolas78gr) | ||
- changed Wither Sword repair material from Bone to Cerberus Fang | ||
- changed Angler Treasure Bag id from `majruszsdifficulty:fishing_treasure_bag` to `majruszsdifficulty:angler_treasure_bag` | ||
- increased Cursed Armor experience from 0-7 to 7 | ||
- increased armor toughness of Enderium Armor from 3.5 to 4 | ||
- increased required undead kills to trigger the Undead Army from 75 to 100 | ||
- increased mob health bonus from 0%/10%/20% to 0%/15%/30% | ||
- decreased double loot chance from 0%/10%/20% to 0%/5%/10% | ||
- decreased Cerberus move speed by 11% | ||
- decreased Cerberus experience from 60-90 to 26-46 | ||
- decreased attack damage from 16 to 14 of Scroll of Sonic Boom | ||
- rebalanced Bleeding chances on tools | ||
- replaced 12-36 Iron/Gold Nuggets with 1-3 Raw Iron/Gold in Angler Treasure Bag | ||
- replaced Illusioner texture with the one from Minecraft Dungeons | ||
- reworked Undead Set bonuses | ||
- swapped drop chances for Rotten Flesh and Cloth inside Undead Army Treasure Bag | ||
- fixed bug with Tank's area attack not always spawning in front of the Tank | ||
- fixed bug with Tank's attack always emitting sound even if it did not hit anyone | ||
- fixed bug with Curse Armor playing assemble animation after reloading the world | ||
- fixed bug with Bleeding tooltip not displaying proper value on server | ||
- fixed bug with Treasure Bag message appearing after changing worlds | ||
- fixed bug with Scroll animations not working properly on low frames per second | ||
- fixed bug with Enderium Shard Locator not working properly in the second hand (reported by @Ladocterus) | ||
- fixed crash when using Undead Battle Standard on server | ||
- fixed bug with thunder not working properly during Undead Army | ||
- fixed bug with Soul Jar damage bonus being calculated incorrectly |
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