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Cubism 5 SDK for Native R1

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@wada-at-live2d-com wada-at-live2d-com released this 26 Mar 02:35
6580959

Added

  • Add x86_64 architecture to target platforms in Android.

Changed

  • Rename "rootDirectory" to "executeAbsolutePath".
  • The log function was changed because it was ambiguous whether or not a newline was inserted.
  • Change so that LAppSprite is not depend on LAppDelegate in D3D11 and D3D9, Metal, Vulkan.
  • Some function arguments in LAppSprite are changed in D3D11 and D3D9, Metal, Vulkan.

Fixed

  • Fixed undefined behavior and memory leak in LAppPal.
  • Modify code to more closely resemble Java coding style.
  • Fix model drawing disappearing when defining USE_RENDER_TARGET and USE_MODEL_RENDER_TARGET.
  • Fix an issue where the OpenGL sample for Visual Studio 2013 was not functioning correctly.
  • Fix shader build error when running nmake in Vulkan.

Removed

  • Remove unnecessary pre-API 21 processing.