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Support compute pipelines and UAV textures
Update Samples #416: Commit 5f45f19 pushed by RobDangerous
September 12, 2024 22:59 38s main
September 12, 2024 22:59 38s
Add resource transitions for descriptor set resources
Update Samples #415: Commit 21713ef pushed by RobDangerous
September 11, 2024 16:07 54s main
September 11, 2024 16:07 54s
Copy buffers to textures and take care of buffer alignment
Update Samples #414: Commit 355bf92 pushed by RobDangerous
September 10, 2024 22:28 28s main
September 10, 2024 22:28 28s
Create samplers properly
Update Samples #413: Commit 9d89cbe pushed by RobDangerous
September 10, 2024 19:22 1m 16s main
September 10, 2024 19:22 1m 16s
Support more descriptor types
Update Samples #412: Commit bcb31dd pushed by RobDangerous
September 10, 2024 08:22 1m 56s main
September 10, 2024 08:22 1m 56s
Simplify descriptor management
Update Samples #411: Commit 20cc674 pushed by RobDangerous
September 9, 2024 19:47 51s main
September 9, 2024 19:47 51s
Set some descriptors
Update Samples #410: Commit df288d8 pushed by RobDangerous
September 9, 2024 16:45 27s main
September 9, 2024 16:45 27s
Do some D3D12 descriptor set setup work
Update Samples #409: Commit d698c5b pushed by RobDangerous
September 4, 2024 23:36 37s main
September 4, 2024 23:36 37s
Copy in the offset allocator for now (beware the license)
Update Samples #408: Commit 28838ae pushed by RobDangerous
September 4, 2024 22:46 29s main
September 4, 2024 22:46 29s
Add a buffer destroy function
Update Samples #407: Commit a77461f pushed by RobDangerous
September 4, 2024 20:45 47s main
September 4, 2024 20:45 47s
Start handling descriptor heaps
Update Samples #406: Commit ac1f631 pushed by RobDangerous
September 3, 2024 21:58 28s main
September 3, 2024 21:58 28s
Update Kong
Update Samples #405: Commit 3904a42 pushed by RobDangerous
September 3, 2024 08:40 27s main
September 3, 2024 08:40 27s
Update kmake
Update Samples #404: Commit b0c6afa pushed by RobDangerous
September 3, 2024 08:13 28s main
September 3, 2024 08:13 28s
Do not include the Kong shaders for the Kope-API for now
Update Samples #403: Commit 5ac6f0e pushed by RobDangerous
September 2, 2024 23:56 26s main
September 2, 2024 23:56 26s
Refine some function names
Update Samples #402: Commit e6610c8 pushed by RobDangerous
September 2, 2024 22:29 29s main
September 2, 2024 22:29 29s
Set a render-target and some random scissor and viewport to make D3D1…
Update Samples #401: Commit 6b9858f pushed by RobDangerous
September 2, 2024 22:16 24s main
September 2, 2024 22:16 24s
Implement a draw command
Update Samples #400: Commit 6085134 pushed by RobDangerous
September 2, 2024 21:42 37s main
September 2, 2024 21:42 37s
Make a pipeline compile
Update Samples #399: Commit 9eaa786 pushed by RobDangerous
September 2, 2024 17:00 32s main
September 2, 2024 17:00 32s
Create pipelines
Update Samples #398: Commit 8e0449e pushed by RobDangerous
September 1, 2024 21:59 35s main
September 1, 2024 21:59 35s
Fix Android even more
Update Samples #397: Commit 29281cf pushed by RobDangerous
September 1, 2024 18:23 11m 42s main
September 1, 2024 18:23 11m 42s
Fix addBackend for Kope
Update Samples #396: Commit 7205d4a pushed by RobDangerous
September 1, 2024 18:13 13m 48s main
September 1, 2024 18:13 13m 48s
Fix Android some more
Update Samples #395: Commit 993068b pushed by RobDangerous
September 1, 2024 18:13 4m 12s main
September 1, 2024 18:13 4m 12s
Fix Android
Update Samples #394: Commit 2fbb2ec pushed by RobDangerous
September 1, 2024 18:07 2m 53s main
September 1, 2024 18:07 2m 53s
Merge branch 'thereisnokope'
Update Samples #393: Commit ab6bb45 pushed by RobDangerous
September 1, 2024 18:02 28s main
September 1, 2024 18:02 28s
Update kmake
Update Samples #392: Commit 79c3040 pushed by RobDangerous
September 1, 2024 16:48 27s main
September 1, 2024 16:48 27s