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Support multiple render targets and pimp the copy functions
macOS (Metal) #1929: Commit 17b2ad7 pushed by RobDangerous
September 17, 2024 11:43 5m 51s main
September 17, 2024 11:43 5m 51s
Make render targets work
macOS (Metal) #1928: Commit 5620fca pushed by RobDangerous
September 17, 2024 10:01 5m 21s main
September 17, 2024 10:01 5m 21s
Change kope_d3d12_descriptor_set_set_bvh_view_srv to directly use the…
macOS (Metal) #1927: Commit dd3d838 pushed by RobDangerous
September 17, 2024 00:29 40m 28s main
September 17, 2024 00:29 40m 28s
Update Kong once more
macOS (Metal) #1926: Commit a683925 pushed by RobDangerous
September 17, 2024 00:28 17m 34s main
September 17, 2024 00:28 17m 34s
Update Kong some more
macOS (Metal) #1925: Commit d706b74 pushed by RobDangerous
September 16, 2024 23:59 12m 9s main
September 16, 2024 23:59 12m 9s
Update Kong
macOS (Metal) #1924: Commit b0f49b8 pushed by RobDangerous
September 16, 2024 23:56 5m 19s main
September 16, 2024 23:56 5m 19s
Support bvh updates
macOS (Metal) #1923: Commit 5c9f9fe pushed by RobDangerous
September 16, 2024 12:51 29m 7s main
September 16, 2024 12:51 29m 7s
Use the provided transforms
macOS (Metal) #1922: Commit 7e64c54 pushed by RobDangerous
September 16, 2024 12:21 18m 43s main
September 16, 2024 12:21 18m 43s
Kick out DirectXMath
macOS (Metal) #1921: Commit b93b780 pushed by RobDangerous
September 16, 2024 12:16 13m 27s main
September 16, 2024 12:16 13m 27s
Add scale matrices
macOS (Metal) #1920: Commit fc56f41 pushed by RobDangerous
September 16, 2024 12:15 8m 20s main
September 16, 2024 12:15 8m 20s
Unify matrix functionality
macOS (Metal) #1919: Commit 244e691 pushed by RobDangerous
September 16, 2024 11:58 6m 8s main
September 16, 2024 11:58 6m 8s
Fix the bvh
macOS (Metal) #1918: Commit a83e0c8 pushed by RobDangerous
September 16, 2024 11:09 4m 56s main
September 16, 2024 11:09 4m 56s
Implement texture to texture copy
macOS (Metal) #1917: Commit 8009020 pushed by RobDangerous
September 16, 2024 07:35 4m 13s main
September 16, 2024 07:35 4m 13s
Support buffer srvs
macOS (Metal) #1916: Commit db6641c pushed by RobDangerous
September 16, 2024 00:19 9m 44s main
September 16, 2024 00:19 9m 44s
Add an option to use nvapi
macOS (Metal) #1915: Commit 278c2ee pushed by RobDangerous
September 16, 2024 00:19 5m 4s main
September 16, 2024 00:19 5m 4s
Try to trace some rays
macOS (Metal) #1914: Commit 930495f pushed by RobDangerous
September 15, 2024 18:00 3m 38s main
September 15, 2024 18:00 3m 38s
Build a raytracing hierarchy
macOS (Metal) #1913: Commit 2837c7f pushed by RobDangerous
September 15, 2024 16:30 4m 12s main
September 15, 2024 16:30 4m 12s
Build raytracing volumes
macOS (Metal) #1912: Commit 36dcd53 pushed by RobDangerous
September 15, 2024 11:34 4m 11s main
September 15, 2024 11:34 4m 11s
Start adding a raytracing API
macOS (Metal) #1911: Commit 384f958 pushed by RobDangerous
September 15, 2024 02:06 5m 3s main
September 15, 2024 02:06 5m 3s
Make ray pipelines compile
macOS (Metal) #1910: Commit 23b92f3 pushed by RobDangerous
September 14, 2024 08:45 4m 22s main
September 14, 2024 08:45 4m 22s
Try to create raytracing pipelines
macOS (Metal) #1909: Commit 61b0095 pushed by RobDangerous
September 13, 2024 16:25 6m 38s main
September 13, 2024 16:25 6m 38s
Make compute work
macOS (Metal) #1908: Commit 2a24600 pushed by RobDangerous
September 13, 2024 08:02 4m 54s main
September 13, 2024 08:02 4m 54s
Support compute pipelines and UAV textures
macOS (Metal) #1907: Commit 5f45f19 pushed by RobDangerous
September 12, 2024 22:59 4m 14s main
September 12, 2024 22:59 4m 14s
Add resource transitions for descriptor set resources
macOS (Metal) #1906: Commit 21713ef pushed by RobDangerous
September 11, 2024 16:07 3m 59s main
September 11, 2024 16:07 3m 59s
Copy buffers to textures and take care of buffer alignment
macOS (Metal) #1905: Commit 355bf92 pushed by RobDangerous
September 10, 2024 22:28 4m 29s main
September 10, 2024 22:28 4m 29s