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Vulkan CTS 1.3.1.1

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@mnetsch mnetsch released this 18 Mar 19:55
· 3785 commits to main since this release

New Tests

  • VK_EXT_pageable_device_local_memory test coverage
  • Merge vk-gl-cts/dev/VK_EXT_image_view_min_lod into vk-gl-cts/vulkan-cts-1.3.1

Fixes

  • Delay initializing fragment_shading_rate tests
  • Accurate reason for fragment shading rate test not supported
  • Use correct barriers in dEQP-VK.api.copy_and_blit.core.*no_cab
  • Fix unsupported_features test.
  • Mark gl_Position as invariant in invariance tests
  • TimeLine semaphores tests should check for the feature
  • Do not require full subgroups when requiring a work group size
  • Fix validation errors in compute tests
  • Fix REQUIRE_FULL_SUBGROUPS_BIT tests with SPIR-V 1.6
  • Remove Roadmap 2022 requirement
  • Always use workaround for blitting to/from BC6H
  • Increase error threshold for blitting non-nearest compressed formats
  • Fix build error on gcc 4.8
  • Use the correct resolve mode for dynamic rendering
  • Add support for 'alternative' image view min lod calculation
  • Fix load_store_op_none dynamic rendering validation error
  • Replace bitwise or with logical
  • Avoid triangle fans in reinterpolation consistency tests
  • Fix uniform subgroup size test
  • Fix compilation on Android
  • Fix dynamic rendering multisampling test layout transition operation
  • Fix multiview dynamic rendering tests to enable dynamicRendering feature
  • Use the correct stencilInitialLayout for unused resolve targets with separate stencil
  • Avoid invalid reportIntersectionEXT hit kinds in subroup tests
  • Fix checkSupport in compressed texture sampling tests
  • Don't adjust vertext buffer pointer in AS for indirect AS build.
  • Remove Cached as it is not needed on compute zero_initialize_workgroup_memory tests
  • Only pass VkImageViewMinLodCreateInfoEXT when minLod is != 0.0f
  • Update mandatory features for Vulkan1.3
  • Avoid invalid reportIntersectionEXT hit kinds in mem guarantee tests
  • Fix rounding issues with texture generation shader
  • Increase tolerance in multiple interpolation tests
  • Disable BC7 mode 8 pattern generation
  • Ray tracing: avoid skipping triangles and AABBs at the same time
  • Fix OOB memory copy in dEQP-VK.image.sample_cubemap.* tests
  • Fix Set/WaitEvent2KHR dependency flags setup

Improvements

  • Re-enable GCC warning for Amber
  • Update glslang