As you may have guessed, my name is Maxime (or for people who know me on the internet, Kassout). I am a former full stack developer who had work in the web programming field for about 3 years. With a passion for programming, I give a lot of my free time to what I consider as a hobby of learning, about tech specific subjects, tech news, or of course not-obviously tech things like science, art, etc.
My love for games made me start a game programming learning path in the end of 2020. This journey successfully leads me to occupy junior gameplay and tools programmer positions in different studios, working on games I can't say a word about. You know, NDA things :D
If you're looking for me, it is therefore very likely that you will find me working with the Unity game engine, either for game jams, tools, or bigger game prototypes. As a physics/mathematics former engineer student, game dev feels and seems like one way to evolve my default curiosity for those two fields, expending and applying them to the things I love the most spending my time on when I'm not programming: Playing video games.
I'm no longer looking for opportunities, being the very happy occupant of a gameplay programmer position at Bulwark studio since June 2023!
Hope to see you soon!